UKN.GG - EU Training Grounds - Main
Online 64.40.9.56:28014 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 04:59 UTC13h ago | – | – | – | 14 |
| Mon 26 Oct, 05:00 UTC1d ago | – | – | – | 9 |
| Sun 25 Oct, 04:59 UTC2d ago | – | – | – | 11 |
| Sat 24 Oct, 04:00 UTC3d ago | – | – | – | 17 |
| Fri 23 Oct, 03:59 UTC4d ago | – | – | – | 0 |
| Thu 22 Oct, 03:58 UTC5d ago | – | – | – | 28 |
| Wed 21 Oct, 03:58 UTC6d ago | – | – | – | 15 |
| Tue 20 Oct, 03:58 UTC7d ago | – | – | – | 11 |
| Mon 19 Oct, 03:59 UTC8d ago | – | – | – | 17 |
| Sun 18 Oct, 03:59 UTC9d ago | – | – | – | 30 |
| Sat 17 Oct, 03:59 UTC10d ago | – | – | – | 11 |
| Fri 16 Oct, 03:59 UTC11d ago | – | – | – | 15 |
| Thu 15 Oct, 04:02 UTC12d ago | – | – | – | 0 |
| Wed 14 Oct, 18:49 UTC12d ago | – | – | – | 0 |
| Wed 14 Oct, 18:23 UTC13d ago | – | – | – | 0 |
| Wed 14 Oct, 18:12 UTC13d ago | – | – | – | 0 |
| Wed 14 Oct, 17:57 UTC13d ago | – | – | – | 0 |
| Wed 14 Oct, 17:44 UTC13d ago | – | – | – | 0 |
| Wed 14 Oct, 17:31 UTC13d ago | – | – | – | 0 |
| Wed 14 Oct, 17:19 UTC13d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Raid Simulator 2.0 (Raidsim) | EU · groups of 100+ · 217 on average | 373 / 500 |
| [EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW | EU · no group limit · 187 on average | 372 / 500 |
| EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets | EU · groups of 10+ · 35 on average | 82 / 200 |
| US Hub 01 | EU · groups of 1000+ · 13 on average | 7 / 3300 |
| [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/27 | EU · groups of 100+ · 10 on average | 49 / 200 |
| EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F | EU · groups of 10+ · 7 on average | 11 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does UKN.GG - EU Training Grounds - Main wipe?
None of the resets on UKN.GG - EU Training Grounds - Main counts as a wipe, since the world is replaced every few hours and no wipe schedule is kept.
Server
What is the hosting location of UKN.GG - EU Training Grounds - Main?
The name of UKN.GG - EU Training Grounds - Main points to Europe, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 64.40.9.56:28014 is its address.
What Rust build does UKN.GG - EU Training Grounds - Main run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on UKN.GG - EU Training Grounds - Main. Your game must match the protocol to join, and Steam applies that update.
What uptime does UKN.GG - EU Training Grounds - Main show, and is it up?
The current status of UKN.GG - EU Training Grounds - Main is online. About 12 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on UKN.GG - EU Training Grounds - Main stable?
The 48-hour average was 30 server fps; the low was 21. Entity count reached 6,065, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,183 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
What do UKN.GG - EU Training Grounds - Main's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp250 (Max players): Player slots: 250; ts500 (Group limit): Teams hold no more than 500; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Loot is provided for aim and PvP practice; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon are the tags UKN.GG - EU Training Grounds - Main publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does UKN.GG - EU Training Grounds - Main appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists UKN.GG - EU Training Grounds - Main fits are: EU Rust servers: live population data, Modded Rust servers: live data and Rust aim training servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 50; Average players: 50+ on average.
By whom is UKN.GG - EU Training Grounds - Main run?
The same operator most likely runs UKN.GG - EU Training Grounds - Main and the 14 other servers we track that also publish a ukn.gg hostname.
Population
What position does UKN.GG - EU Training Grounds - Main hold in the server rankings?
Player hours for the last seven days place UKN.GG - EU Training Grounds - Main at #312, in the top 1% of the ranked field.
At what level does UKN.GG - EU Training Grounds - Main run its population?
UKN.GG - EU Training Grounds - Main holds 96 players of its 250 slots as of the latest update. Seven-day figures: an average of 54 players and a peak of 196. The 48-hour peak window is 14:00 UTC, at an average of 131 players.
Map and rules
What are the settings on UKN.GG - EU Training Grounds - Main, and its rules?
The name of UKN.GG - EU Training Grounds - Main does not state a gather rate. Players per group: up to 500. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. Anti-cheat status: VAC on.
The map on UKN.GG - EU Training Grounds - Main: which one is it?
A procedural map of size 6,000 with seed 1337, generated by the game, runs on UKN.GG - EU Training Grounds - Main. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is UKN Map.
How to join
How can a player join UKN.GG - EU Training Grounds - Main?
In the Rust console (F1), enter client.connect 64.40.9.56:28014. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://ukn.gg.