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Drill-through Server detail

UKN.GG - EU Training Grounds - Main

Online 64.40.9.56:28014 checked 12m ago

Drill-through
FilterServeris UKN.GG - EU Training Grounds - Main
Attributes
moddedcarbon
Last refreshed
Players now 96/ 250
7-day average 54 peak 196
Rank #312 top 1%
No wipes resets 7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe – resets, no wipes
Capacity 38% full

Players

average and peak, with its wipes marked
AveragePeak
05010015020019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:59 UTC13h ago – – – 14
Mon 26 Oct, 05:00 UTC1d ago – – – 9
Sun 25 Oct, 04:59 UTC2d ago – – – 11
Sat 24 Oct, 04:00 UTC3d ago – – – 17
Fri 23 Oct, 03:59 UTC4d ago – – – 0
Thu 22 Oct, 03:58 UTC5d ago – – – 28
Wed 21 Oct, 03:58 UTC6d ago – – – 15
Tue 20 Oct, 03:58 UTC7d ago – – – 11
Mon 19 Oct, 03:59 UTC8d ago – – – 17
Sun 18 Oct, 03:59 UTC9d ago – – – 30

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Raid Simulator 2.0 (Raidsim) EU · groups of 100+ · 217 on average 373 / 500
[EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW EU · no group limit · 187 on average 372 / 500
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets EU · groups of 10+ · 35 on average 82 / 200
US Hub 01 EU · groups of 1000+ · 13 on average 7 / 3300
[EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/27 EU · groups of 100+ · 10 on average 49 / 200
EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F EU · groups of 10+ · 7 on average 11 / 200

Quick answers

from the figures on this page

Wipe cycle

When does UKN.GG - EU Training Grounds - Main wipe?

None of the resets on UKN.GG - EU Training Grounds - Main counts as a wipe, since the world is replaced every few hours and no wipe schedule is kept.

Server

What is the hosting location of UKN.GG - EU Training Grounds - Main?

The name of UKN.GG - EU Training Grounds - Main points to Europe, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 64.40.9.56:28014 is its address.

What Rust build does UKN.GG - EU Training Grounds - Main run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on UKN.GG - EU Training Grounds - Main. Your game must match the protocol to join, and Steam applies that update.

What uptime does UKN.GG - EU Training Grounds - Main show, and is it up?

The current status of UKN.GG - EU Training Grounds - Main is online. About 12 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on UKN.GG - EU Training Grounds - Main stable?

The 48-hour average was 30 server fps; the low was 21. Entity count reached 6,065, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,183 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do UKN.GG - EU Training Grounds - Main's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp250 (Max players): Player slots: 250; ts500 (Group limit): Teams hold no more than 500; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Loot is provided for aim and PvP practice; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon are the tags UKN.GG - EU Training Grounds - Main publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does UKN.GG - EU Training Grounds - Main appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists UKN.GG - EU Training Grounds - Main fits are: EU Rust servers: live population data, Modded Rust servers: live data and Rust aim training servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 50; Average players: 50+ on average.

By whom is UKN.GG - EU Training Grounds - Main run?

The same operator most likely runs UKN.GG - EU Training Grounds - Main and the 14 other servers we track that also publish a ukn.gg hostname.

Population

What position does UKN.GG - EU Training Grounds - Main hold in the server rankings?

Player hours for the last seven days place UKN.GG - EU Training Grounds - Main at #312, in the top 1% of the ranked field.

At what level does UKN.GG - EU Training Grounds - Main run its population?

UKN.GG - EU Training Grounds - Main holds 96 players of its 250 slots as of the latest update. Seven-day figures: an average of 54 players and a peak of 196. The 48-hour peak window is 14:00 UTC, at an average of 131 players.

Map and rules

What are the settings on UKN.GG - EU Training Grounds - Main, and its rules?

The name of UKN.GG - EU Training Grounds - Main does not state a gather rate. Players per group: up to 500. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. Anti-cheat status: VAC on.

The map on UKN.GG - EU Training Grounds - Main: which one is it?

A procedural map of size 6,000 with seed 1337, generated by the game, runs on UKN.GG - EU Training Grounds - Main. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is UKN Map.

How to join

How can a player join UKN.GG - EU Training Grounds - Main?

In the Rust console (F1), enter client.connect 64.40.9.56:28014. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://ukn.gg.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500

Game

gmrust
Game mode Rust survival, standard ruleset.
mp250
Max players Player slots: 250.
ts500
Group limit Teams hold no more than 500.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.
^d
Combat training Loot is provided for aim and PvP practice.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.