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Drill-through Server detail

UKN.GG - US Training Grounds - Medium IV

Online 64.40.8.229:28014 checked 7m ago

Drill-through
FilterServeris UKN.GG - US Training Grounds - Medium IV
Attributes
moddedcarbon
Last refreshed
Players now 6/ 150
7-day average 2 peak 20
Rank #1,999 top 9%
No wipes resets 7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe – resets, no wipes
Capacity 4% full

Players

average and peak, with its wipes marked
AveragePeak
0510152004:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 11:08 UTC15h ago – – – 2
Tue 27 Oct, 11:08 UTC1d ago – – – 0
Mon 26 Oct, 11:11 UTC2d ago – – – 1
Sun 25 Oct, 11:08 UTC3d ago – – – 0
Sat 24 Oct, 10:08 UTC4d ago – – – 5
Fri 23 Oct, 10:08 UTC5d ago – – – 0
Thu 22 Oct, 10:08 UTC6d ago – – – 5
Wed 21 Oct, 10:08 UTC7d ago – – – 0
Tue 20 Oct, 10:08 UTC8d ago – – – 0
Mon 19 Oct, 10:08 UTC9d ago – – – 2

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[NA] Raid Simulator 2.0 (Raidsim) NA · groups of 100+ · 26 on average 68 / 150
NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets NA · groups of 10+ · 3 on average 14 / 200
Combat Arena | KOTH | Duel | GunGame | Warzone | BaseWars NA · groups of 8+ · 2 on average 3 / 100
Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun Game NA · groups of 100000+ · 1 on average 3 / 50
[EU] Raid Simulator 2.0 (Raidsim) EU · groups of 100+ · 222 on average 127 / 500
[EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW EU · no group limit · 194 on average 67 / 300

Quick answers

from the figures on this page

Wipe cycle

When does UKN.GG - US Training Grounds - Medium IV wipe?

With a new world every few hours, UKN.GG - US Training Grounds - Medium IV runs no wipe schedule: those resets are not wipes.

Server

Which location hosts UKN.GG - US Training Grounds - Medium IV?

The name of UKN.GG - US Training Grounds - Medium IV points to North America, though no region tag is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 64.40.8.229:28014.

Which Rust version is UKN.GG - US Training Grounds - Medium IV on?

On Windows, UKN.GG - US Training Grounds - Medium IV runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is UKN.GG - US Training Grounds - Medium IV up, and how steady is its uptime?

As of the latest refresh, UKN.GG - US Training Grounds - Medium IV is online. The uptime it reports puts the last restart at about 13 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.

Is performance on UKN.GG - US Training Grounds - Medium IV stable?

Server fps averaged 29 over the last 48 hours, with a floor of 21. Buildings, deployables and all other world objects brought the entity total to 2,539. Peak memory was 1,943 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do UKN.GG - US Training Grounds - Medium IV's tags stand for?

The game's server browser reads the tags UKN.GG - US Training Grounds - Medium IV publishes: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Player slots: 150; ts500 (Group limit): The cap is 500 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Practice aim and PvP with the loot handed over; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does UKN.GG - US Training Grounds - Medium IV appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count UKN.GG - US Training Grounds - Medium IV among their servers: Modded Rust servers: live data, Rust aim training servers and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Who operates UKN.GG - US Training Grounds - Medium IV?

The same operator most likely runs UKN.GG - US Training Grounds - Medium IV and the 14 other servers we track that also publish a ukn.gg hostname.

Population

What position does UKN.GG - US Training Grounds - Medium IV hold in the server rankings?

The seven-day player-hours rank for UKN.GG - US Training Grounds - Medium IV is #1,999, inside the top 9% of all ranked servers.

How many players does UKN.GG - US Training Grounds - Medium IV carry?

Population at the current refresh: 6 players on UKN.GG - US Training Grounds - Medium IV, against 150 slots. Averaging 2 players across seven days, the server reached a peak of 20. Averaged over 48 hours, activity is highest at 01:00 UTC with 18 players.

Settings

How is UKN.GG - US Training Grounds - Medium IV configured, and what rules apply?

Gather rate is not mentioned in the name of UKN.GG - US Training Grounds - Medium IV. Players per group: up to 500. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. Anti-cheat status: VAC on.

What is the map for UKN.GG - US Training Grounds - Medium IV?

A procedural map of size 6,000 with seed 1337, generated by the game, runs on UKN.GG - US Training Grounds - Medium IV. Size and seed fix the map, so a RustMaps view is available from this page. Named map: UKN Map.

How to join

What is the way onto UKN.GG - US Training Grounds - Medium IV?

In the Rust console (F1), enter client.connect 64.40.8.229:28014. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://ukn.gg is its website.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players Player slots: 150.
ts500
Group limit The cap is 500 players per team.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.
^d
Combat training Practice aim and PvP with the loot handed over.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.