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Drill-through Server detail

UKN.GG - US Training Grounds - Main

Online 64.40.8.152:28014 checked 1h ago

Drill-through
FilterServeris UKN.GG - US Training Grounds - Main
Attributes
Last refreshed
Players now 2/ 250
7-day average 20 peak 79
Rank #702 top 3%
No wipes resets 6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe – resets, no wipes
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
02040608019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 10:58 UTC7h ago – – – 6
Tue 27 Oct, 10:58 UTC1d ago – – – 7
Mon 26 Oct, 10:58 UTC2d ago – – – 11
Sun 25 Oct, 11:24 UTC3d ago – – – 16
Sat 24 Oct, 10:00 UTC4d ago – – – 1
Thu 22 Oct, 09:58 UTC6d ago – – – 19
Wed 21 Oct, 09:58 UTC7d ago – – – 6
Wed 21 Oct, 09:04 UTC7d ago – – – 7
Tue 20 Oct, 09:58 UTC8d ago – – – 16
Mon 19 Oct, 10:24 UTC9d ago – – – 5

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[NA] Raid Simulator 2.0 (Raidsim) NA · groups of 100+ · 26 on average 18 / 150
NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets NA · groups of 10+ · 3 on average 2 / 200
Combat Arena | KOTH | Duel | GunGame | Warzone | BaseWars NA · groups of 8+ · 2 on average 2 / 100
Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun Game NA · groups of 100000+ · 1 on average 0 / 50
[EU] Raid Simulator 2.0 (Raidsim) EU · groups of 100+ · 218 on average 395 / 500
[EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW EU · no group limit · 191 on average 440 / 500

Quick answers

from the figures on this page

Wipe data

When does UKN.GG - US Training Grounds - Main wipe?

Every few hours brings a fresh world on UKN.GG - US Training Grounds - Main, so there is no wipe schedule, and a reset does not qualify as a wipe.

Server details

In which region does UKN.GG - US Training Grounds - Main sit?

The name of UKN.GG - US Training Grounds - Main points to North America, though no region tag is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 64.40.8.152:28014.

Which Rust version is UKN.GG - US Training Grounds - Main on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on UKN.GG - US Training Grounds - Main. Your game must match the protocol to join, and Steam applies that update.

How reliable is UKN.GG - US Training Grounds - Main, and is it online now?

As of the latest refresh, UKN.GG - US Training Grounds - Main is online. About 5 hours ago is when it last restarted, judged by its reported uptime. 86% uptime over the last 7 full days, equal to 144 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on UKN.GG - US Training Grounds - Main stable?

Server fps averaged 30 over the last 48 hours, with a floor of 20. Entity count reached 3,930, covering buildings, deployables and the rest of the world. Peak memory was 3,493 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on UKN.GG - US Training Grounds - Main be read?

The game's server browser reads the tags UKN.GG - US Training Grounds - Main publishes: gmrust (Game mode): Survival in the standard Rust format; mp250 (Max players): 250 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^e (Minigames): Minigame rotation covering arenas, Bedwars, parkour and more; ^d (Combat training): Practice aim and PvP with the loot handed over. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does UKN.GG - US Training Grounds - Main appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include UKN.GG - US Training Grounds - Main: Rust aim training servers and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Minigames ^e and Combat training ^d; Group limit: 5 or more; Last wipe: In the last 24 hours; Average players: 10+ on average.

By whom is UKN.GG - US Training Grounds - Main run?

A ukn.gg hostname is published by UKN.GG - US Training Grounds - Main, as by 14 other servers we track, so one operator most likely runs them all.

Player numbers

What position does UKN.GG - US Training Grounds - Main hold in the server rankings?

On player hours over seven days, UKN.GG - US Training Grounds - Main ranks #702, within the top 3% of ranked servers.

How many players does UKN.GG - US Training Grounds - Main carry?

UKN.GG - US Training Grounds - Main holds 2 players of its 250 slots as of the latest update. The seven-day mean is 20 players, against a peak of 79. Across the last 48 hours, 03:00 UTC shows the highest average: 49 players.

Map and rules

What are the settings on UKN.GG - US Training Grounds - Main, and its rules?

No gather rate is given in the name of UKN.GG - US Training Grounds - Main. No custom group limit: 8 players is the standard. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on UKN.GG - US Training Grounds - Main: which one is it?

The game generates a procedural map of size 6,000 with seed 1337 for UKN.GG - US Training Grounds - Main. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: UKN Map.

How to join

How do you connect to UKN.GG - US Training Grounds - Main?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 64.40.8.152:28014. https://ukn.gg/ is its website.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp250
Max players 250 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Gameplay

^e
Minigames Minigame rotation covering arenas, Bedwars, parkour and more.
^d
Combat training Practice aim and PvP with the loot handed over.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.