UKN.GG - EU Training Grounds - Medium IV
Online 64.40.9.164:28014 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 05:08 UTC13h ago | – | – | – | 0 |
| Mon 26 Oct, 05:08 UTC1d ago | – | – | – | 0 |
| Sun 25 Oct, 05:08 UTC2d ago | – | – | – | 2 |
| Sat 24 Oct, 04:08 UTC3d ago | – | – | – | 0 |
| Fri 23 Oct, 04:08 UTC4d ago | – | – | – | 0 |
| Thu 22 Oct, 04:08 UTC5d ago | – | – | – | 0 |
| Wed 21 Oct, 04:08 UTC6d ago | – | – | – | 0 |
| Tue 20 Oct, 04:08 UTC7d ago | – | – | – | 0 |
| Mon 19 Oct, 04:08 UTC8d ago | – | – | – | 0 |
| Sun 18 Oct, 04:08 UTC9d ago | – | – | – | 1 |
| Sat 17 Oct, 04:08 UTC10d ago | – | – | – | 0 |
| Fri 16 Oct, 04:08 UTC11d ago | – | – | – | 0 |
| Thu 15 Oct, 04:21 UTC12d ago | – | – | – | 0 |
| Thu 15 Oct, 03:47 UTC12d ago | – | – | – | 0 |
| Thu 15 Oct, 03:34 UTC12d ago | – | – | – | 0 |
| Thu 15 Oct, 03:22 UTC12d ago | – | – | – | 0 |
| Thu 15 Oct, 03:09 UTC12d ago | – | – | – | 0 |
| Thu 15 Oct, 02:56 UTC12d ago | – | – | – | 0 |
| Wed 14 Oct, 18:43 UTC12d ago | – | – | – | 0 |
| Wed 14 Oct, 18:17 UTC13d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Raid Simulator 2.0 (Raidsim) | EU · groups of 100+ · 217 on average | 386 / 500 |
| [EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW | EU · no group limit · 187 on average | 372 / 500 |
| EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets | EU · groups of 10+ · 35 on average | 74 / 200 |
| US Hub 01 | EU · groups of 1000+ · 13 on average | 7 / 3300 |
| [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/27 | EU · groups of 100+ · 10 on average | 52 / 200 |
| EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F | EU · groups of 10+ · 7 on average | 14 / 200 |
Quick answers
from the figures on this pageWipe data
When does UKN.GG - EU Training Grounds - Medium IV wipe?
None of the resets on UKN.GG - EU Training Grounds - Medium IV counts as a wipe, since the world is replaced every few hours and no wipe schedule is kept.
Server
What is the hosting location of UKN.GG - EU Training Grounds - Medium IV?
No region tag is published by UKN.GG - EU Training Grounds - Medium IV, but the name points to Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 64.40.9.164:28014 is its address.
What Rust build does UKN.GG - EU Training Grounds - Medium IV run?
On Windows, UKN.GG - EU Training Grounds - Medium IV runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
What uptime does UKN.GG - EU Training Grounds - Medium IV show, and is it up?
UKN.GG - EU Training Grounds - Medium IV reports online at the current check. The uptime it reports puts the last restart at about 11 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Is performance on UKN.GG - EU Training Grounds - Medium IV stable?
The 48-hour average was 30 server fps; the low was 25. Entity count reached 2,267, covering buildings, deployables and the rest of the world. Peak memory was 1,873 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on UKN.GG - EU Training Grounds - Medium IV carry?
gmrust (Game mode): Rust survival, standard ruleset; mp150 (Max players): Player slots: 150; ts500 (Group limit): Teams hold no more than 500; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP, loot included; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon are the tags UKN.GG - EU Training Grounds - Medium IV publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does UKN.GG - EU Training Grounds - Medium IV appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists UKN.GG - EU Training Grounds - Medium IV fits are: EU Rust servers: live population data, Modded Rust servers: live data and Rust aim training servers. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Whose server is UKN.GG - EU Training Grounds - Medium IV?
The same operator most likely runs UKN.GG - EU Training Grounds - Medium IV and the 14 other servers we track that also publish a ukn.gg hostname.
Player numbers
Against other Rust servers, how does UKN.GG - EU Training Grounds - Medium IV compare?
On player hours over seven days, UKN.GG - EU Training Grounds - Medium IV ranks #4,362, within the top 20% of ranked servers.
At what level does UKN.GG - EU Training Grounds - Medium IV run its population?
Of 150 slots, 6 are filled on UKN.GG - EU Training Grounds - Medium IV at this refresh. The seven-day mean is 0 players, against a peak of 14. The 48-hour peak window is 19:00 UTC, at an average of 3 players.
Settings
What are the settings on UKN.GG - EU Training Grounds - Medium IV, and its rules?
Gather rate is not mentioned in the name of UKN.GG - EU Training Grounds - Medium IV. The cap on group membership is 500 players. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for UKN.GG - EU Training Grounds - Medium IV?
The game generates a procedural map of size 6,000 with seed 1337 for UKN.GG - EU Training Grounds - Medium IV. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is UKN Map.
Connection
How can a player join UKN.GG - EU Training Grounds - Medium IV?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 64.40.9.164:28014. Find it online at https://ukn.gg.