EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
Online 64.40.9.37:28010 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 04:33 UTC19h ago | – | – | – | 9 |
| Tue 27 Oct, 04:33 UTC1d ago | – | – | – | 4 |
| Mon 26 Oct, 04:33 UTC2d ago | – | – | – | 6 |
| Sun 25 Oct, 04:33 UTC3d ago | – | – | – | 8 |
| Sat 24 Oct, 03:33 UTC4d ago | – | – | – | 1 |
| Fri 23 Oct, 11:38 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 03:33 UTC5d ago | – | – | – | 1 |
| Thu 22 Oct, 03:33 UTC6d ago | – | – | – | 9 |
| Wed 21 Oct, 03:33 UTC7d ago | – | – | – | 4 |
| Tue 20 Oct, 03:33 UTC8d ago | – | – | – | 2 |
| Mon 19 Oct, 03:33 UTC9d ago | – | – | – | 2 |
| Sun 18 Oct, 03:33 UTC10d ago | – | – | – | 7 |
| Sat 17 Oct, 03:33 UTC11d ago | – | – | – | 10 |
| Fri 16 Oct, 03:33 UTC12d ago | – | – | – | 6 |
| Thu 15 Oct, 03:33 UTC13d ago | – | – | – | 5 |
| Wed 14 Oct, 03:33 UTC14d ago | – | – | – | 5 |
| Tue 13 Oct, 03:33 UTC15d ago | – | – | – | 8 |
| Mon 12 Oct, 03:33 UTC16d ago | – | – | – | 8 |
| Sun 11 Oct, 03:33 UTC17d ago | – | – | – | 9 |
| Sat 10 Oct, 03:33 UTC18d ago | – | – | – | 6 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Raid Simulator 2.0 (Raidsim) | EU · groups of 100+ · 221 on average | 197 / 500 |
| [EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW | EU · no group limit · 193 on average | 136 / 300 |
| UKN.GG - EU Training Grounds - Main | EU · groups of 500+ · 55 on average | 63 / 250 |
| US Hub 01 | EU · groups of 1000+ · 14 on average | 8 / 3300 |
| UKN.GG - EU Training Grounds - Main 2 | EU · groups of 500+ · 13 on average | 6 / 250 |
| [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28 | EU · groups of 100+ · 11 on average | 6 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: what is it?
Every few hours brings a fresh world on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, so there is no wipe schedule, and a reset does not qualify as a wipe.
Server details
In which region does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets sit?
No region tag is published by EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, but the name points to Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 64.40.9.37:28010.
What Rust build does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. Your game must match the protocol to join, and Steam applies that update.
Is EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets up, and how steady is its uptime?
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets reports online at the current check. Its reported uptime indicates a restart roughly 18 hours ago. Of 168 hours in the last 7 full days, 144 were up: 86%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets stable?
The 48-hour average was 59 server fps; the low was 59. At its highest the entity count was 3,001, including buildings, deployables and all else. Memory use reached 1,771 MB at peak. A climbing entity count and low fps are the lag players perceive.
Tags
What do EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets's tags stand for?
Tags from EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Capacity of 200 slots; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Loot is provided for aim and PvP practice; ^i (Battlefield): Quick PvP with kits and generous rates; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
The following Rust Server Analytics lists count EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets among their servers: EU Rust servers: live population data, Modded Rust servers: live data, Rust aim training servers and Rust battlefield servers. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 25+ on average.
By whom is EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets run?
A perfect-rust.com hostname is published by EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, as by 3 other servers we track, so one operator most likely runs them all.
Player numbers
What position does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets hold in the server rankings?
On player hours over seven days, EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets ranks #466, within the top 2% of ranked servers.
How many players does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets carry?
Of 200 slots, 14 are filled on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets at this refresh. Averaging 36 players across seven days, the server reached a peak of 109. The 48-hour peak window is 19:00 UTC, at an average of 79 players.
Settings
What are the settings on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, and its rules?
Gather rate is not mentioned in the name of EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. A maximum of 10 players per group applies. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
The map on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: which one is it?
The game generates a procedural map of size 3,500 with seed 1337 for EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. Size and seed fix the map, so a RustMaps view is available from this page. The map is called PAT Map FPS+.
Connection
What is the way onto EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
In the Rust console (F1), enter client.connect 64.40.9.37:28010. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://www.perfect-rust.com/ is its website.