NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F
Online 64.40.8.73:29010 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 09:33 UTC3h ago | – | – | – | 0 |
| Tue 27 Oct, 09:33 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 09:33 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 09:33 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 09:33 UTC4d ago | – | – | – | 1 |
| Fri 23 Oct, 11:38 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 09:33 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 09:33 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 09:33 UTC7d ago | – | – | – | 0 |
| Tue 20 Oct, 09:33 UTC8d ago | – | – | – | 0 |
| Mon 19 Oct, 09:33 UTC9d ago | – | – | – | 0 |
| Sun 18 Oct, 09:33 UTC10d ago | – | – | – | 0 |
| Sat 17 Oct, 09:33 UTC11d ago | – | – | – | 2 |
| Fri 16 Oct, 09:33 UTC12d ago | – | – | – | 0 |
| Thu 15 Oct, 09:33 UTC13d ago | – | – | – | 1 |
| Wed 14 Oct, 09:33 UTC14d ago | – | – | – | 1 |
| Tue 13 Oct, 09:33 UTC15d ago | – | – | – | 0 |
| Mon 12 Oct, 09:33 UTC16d ago | – | – | – | 0 |
| Sun 11 Oct, 09:33 UTC17d ago | – | – | – | 0 |
| Sat 10 Oct, 09:33 UTC18d ago | – | – | – | 2 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [NA] Raid Simulator 2.0 (Raidsim) | NA · groups of 100+ · 26 on average | 14 / 150 |
| UKN.GG - US Training Grounds - Medium III | NA · groups of 500+ · 4 on average | 2 / 150 |
| UKN.GG - US Training Grounds - Medium IV | NA · groups of 500+ · 2 on average | 0 / 150 |
| Combat Arena | KOTH | Duel | GunGame | Warzone | BaseWars | NA · groups of 8+ · 2 on average | 2 / 100 |
| Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun Game | NA · groups of 100000+ · 1 on average | 0 / 50 |
| [EU] Raid Simulator 2.0 (Raidsim) | EU · groups of 100+ · 220 on average | 254 / 500 |
Quick answers
from the figures on this pageWipe cycle
When does NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F wipe?
None of the resets on NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F counts as a wipe, since the world is replaced every few hours and no wipe schedule is kept.
Server details
In which region does NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F sit?
Without a region tag, NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F still has a name that points to North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 64.40.8.73:29010 is its address.
What Rust build does NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F run?
Rust network protocol 2635 and build 168909 on Windows is the setup for NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F. The protocol has to match before you can join; Steam updates it automatically.
How reliable is NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F, and is it online now?
NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F reports online at the current check. The uptime it reports puts the last restart at about 1 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F show?
The 48-hour average was 59 server fps; the low was 59. Entity count reached 1,488, covering buildings, deployables and the rest of the world. Peak memory was 1,345 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F carry?
The game's server browser reads the tags NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F publishes: gmrust (Game mode): Rust survival, standard ruleset; mp250 (Max players): Capacity of 250 slots; ts10 (Group limit): The cap is 10 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^e (Minigames): Minigame rotation covering arenas, Bedwars, parkour and more; ^d (Combat training): Training for aim and PvP, loot included; ^i (Battlefield): High rates and kits drive fast PvP; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F among their servers: Modded Rust servers: live data, Rust aim training servers, Rust battlefield servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Whose server is NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F?
A perfect-rust.com hostname is published by NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F, as by 3 other servers we track, so one operator most likely runs them all.
Player numbers
Against other Rust servers, how does NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F compare?
Player hours for the last seven days place NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F at #3,614, in the top 16% of the ranked field.
At what level does NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F run its population?
Population at the current refresh: 0 players on NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F, against 250 slots. The seven-day mean is 1 players, against a peak of 7. Averaged over 48 hours, activity is highest at 16:00 UTC with 5 players.
Settings
What are the settings on NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F, and its rules?
Gather rate is not mentioned in the name of NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F. A maximum of 10 players per group applies. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F: which one is it?
A procedural map of size 3,500 with seed 1337, generated by the game, runs on NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F. Size and seed fix the map, so a RustMaps view is available from this page. Named map: PAT Map FPS+.
How to join
How do you connect to NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 64.40.8.73:29010. https://www.perfect-rust.com/ is its website.