UKN.GG - US Sandbox II - Creative | Build | Noclip
Offline 64.40.8.125:28014 checked 29d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 08:58 UTC29d ago | 10 | – | running | 6 |
| Tue 29 Sep, 08:58 UTC30d ago | 20 | – | 1 days | 7 |
| Mon 28 Sep, 08:58 UTC31d ago | 21 | – | 1 days | 6 |
| Sun 27 Sep, 08:58 UTC32d ago | 21 | – | 1 days | 3 |
| Sat 26 Sep, 15:39 UTC33d ago | 18 | – | 0.7 days | 3 |
| Sat 26 Sep, 08:58 UTC33d ago | 18 | – | 0.3 days | 3 |
| Fri 25 Sep, 08:58 UTC34d ago | 13 | – | 1 days | 8 |
| Thu 24 Sep, 08:58 UTC35d ago | 16 | – | 1 days | 3 |
| Wed 23 Sep, 08:58 UTC36d ago | 18 | – | 1 days | 3 |
| Tue 22 Sep, 08:58 UTC37d ago | 18 | – | 1 days | 6 |
| Mon 21 Sep, 08:58 UTC38d ago | 18 | – | 1 days | 2 |
| Sun 20 Sep, 08:58 UTC39d ago | 15 | – | 1 days | 4 |
| Sat 19 Sep, 08:58 UTC40d ago | 15 | – | 1 days | 5 |
| Fri 18 Sep, 08:58 UTC41d ago | 15 | – | 1 days | 6 |
| Thu 17 Sep, 08:58 UTC42d ago | 17 | – | 1 days | 5 |
| Wed 16 Sep, 08:58 UTC43d ago | 17 | – | 1 days | 4 |
| Tue 15 Sep, 08:58 UTC44d ago | 17 | – | 1 days | 1 |
| Mon 14 Sep, 08:58 UTC45d ago | 13 | – | 1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 135 / 999 |
| Intoxicated US Sandbox - Creative | Build | Noclip | NA · groups of 8+ · 13 on average | 15 / 150 |
| RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade | NA · groups of 100+ · monthly · 7 on average | 2 / 200 |
| Together We Rust | Build Server | NA · groups of 8+ · 2 on average | 1 / 125 |
| Builders Like Us | NA · groups of 32+ · monthly · 2 on average | 1 / 100 |
| [NA] Echo Rust - Sandbox | NA · groups of 32+ · weekly · 2 on average | 0 / 50 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does UKN.GG - US Sandbox II - Creative | Build | Noclip wipe?
No next wipe can be predicted for UKN.GG - US Sandbox II - Creative | Build | Noclip, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 29 days 10 hours ago.
On UKN.GG - US Sandbox II - Creative | Build | Noclip, what happens on wipe day?
The average busiest count over recent wipes is 17 players. Peak population for the latest wipe came 0 hours after it began.
Server
Which location hosts UKN.GG - US Sandbox II - Creative | Build | Noclip?
No region tag is published by UKN.GG - US Sandbox II - Creative | Build | Noclip, but the name points to North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 64.40.8.125:28014.
Which Rust version is UKN.GG - US Sandbox II - Creative | Build | Noclip on?
Rust network protocol 2633 and build 165217 on Windows is the setup for UKN.GG - US Sandbox II - Creative | Build | Noclip. Joining requires the same protocol on your game; Steam handles the update.
How reliable is UKN.GG - US Sandbox II - Creative | Build | Noclip, and is it online now?
Last seen 29 days 7 hours ago, UKN.GG - US Sandbox II - Creative | Build | Noclip now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Tags
What do UKN.GG - US Sandbox II - Creative | Build | Noclip's tags stand for?
Tags from UKN.GG - US Sandbox II - Creative | Build | Noclip, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Capacity of 200 slots; ts1000 (Group limit): Team size is capped at 1000; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^c (Creative): No gathering, just sandbox building at will; ^k (Build server): A place to design bases and practise builds; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature UKN.GG - US Sandbox II - Creative | Build | Noclip?
These Rust Server Analytics lists include UKN.GG - US Sandbox II - Creative | Build | Noclip: Modded Rust servers: live data, Rust aim training servers, Rust build and creative servers, Rust servers tagged creative and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
By whom is UKN.GG - US Sandbox II - Creative | Build | Noclip run?
A ukn.gg hostname is published by UKN.GG - US Sandbox II - Creative | Build | Noclip, as by 14 other servers we track, so one operator most likely runs them all.
Player numbers
Against other Rust servers, how does UKN.GG - US Sandbox II - Creative | Build | Noclip compare?
Player hours for the last seven days place UKN.GG - US Sandbox II - Creative | Build | Noclip at #9,840, in the top 41% of the ranked field.
How many players does UKN.GG - US Sandbox II - Creative | Build | Noclip carry?
No response from UKN.GG - US Sandbox II - Creative | Build | Noclip at the latest check, with a last sighting 29 days 7 hours ago.
Settings
How is UKN.GG - US Sandbox II - Creative | Build | Noclip configured, and what rules apply?
Gather rate is not mentioned in the name of UKN.GG - US Sandbox II - Creative | Build | Noclip. Players per group: up to 1000. build & creative is the game mode, sandbox building, no gathering. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for UKN.GG - US Sandbox II - Creative | Build | Noclip?
UKN.GG - US Sandbox II - Creative | Build | Noclip uses a procedural map of size 3,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is UKN Map.
How to join
How do you connect to UKN.GG - US Sandbox II - Creative | Build | Noclip?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 64.40.8.125:28014. https://ukn.gg is its website.