Rust Server Analytics 101,834 players11,857 servers
All servers
Drill-through Server detail

UKN.GG - US Sandbox II - Creative | Build | Noclip

Offline 64.40.8.125:28014 checked 29d ago

Drill-through
FilterServeris UKN.GG - US Sandbox II - Creative | Build…
Attributes
moddedcarbon
Last refreshed
Players now 7/ 200
7-day average 0 peak –
Rank #9,840 top 41%
Last wipe 29d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 4% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak17players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 08:58 UTC29d ago 10 – running 6
Tue 29 Sep, 08:58 UTC30d ago 20 – 1 days 7
Mon 28 Sep, 08:58 UTC31d ago 21 – 1 days 6
Sun 27 Sep, 08:58 UTC32d ago 21 – 1 days 3
Sat 26 Sep, 15:39 UTC33d ago 18 – 0.7 days 3
Sat 26 Sep, 08:58 UTC33d ago 18 – 0.3 days 3
Fri 25 Sep, 08:58 UTC34d ago 13 – 1 days 8
Thu 24 Sep, 08:58 UTC35d ago 16 – 1 days 3
Wed 23 Sep, 08:58 UTC36d ago 18 – 1 days 3
Tue 22 Sep, 08:58 UTC37d ago 18 – 1 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 135 / 999
Intoxicated US Sandbox - Creative | Build | Noclip NA · groups of 8+ · 13 on average 15 / 150
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade NA · groups of 100+ · monthly · 7 on average 2 / 200
Together We Rust | Build Server NA · groups of 8+ · 2 on average 1 / 125
Builders Like Us NA · groups of 32+ · monthly · 2 on average 1 / 100
[NA] Echo Rust - Sandbox NA · groups of 32+ · weekly · 2 on average 0 / 50

Quick answers

from the figures on this page

Wipe cycle

On what cycle does UKN.GG - US Sandbox II - Creative | Build | Noclip wipe?

No next wipe can be predicted for UKN.GG - US Sandbox II - Creative | Build | Noclip, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 29 days 10 hours ago.

On UKN.GG - US Sandbox II - Creative | Build | Noclip, what happens on wipe day?

The average busiest count over recent wipes is 17 players. Peak population for the latest wipe came 0 hours after it began.

Server

Which location hosts UKN.GG - US Sandbox II - Creative | Build | Noclip?

No region tag is published by UKN.GG - US Sandbox II - Creative | Build | Noclip, but the name points to North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 64.40.8.125:28014.

Which Rust version is UKN.GG - US Sandbox II - Creative | Build | Noclip on?

Rust network protocol 2633 and build 165217 on Windows is the setup for UKN.GG - US Sandbox II - Creative | Build | Noclip. Joining requires the same protocol on your game; Steam handles the update.

How reliable is UKN.GG - US Sandbox II - Creative | Build | Noclip, and is it online now?

Last seen 29 days 7 hours ago, UKN.GG - US Sandbox II - Creative | Build | Noclip now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Tags

What do UKN.GG - US Sandbox II - Creative | Build | Noclip's tags stand for?

Tags from UKN.GG - US Sandbox II - Creative | Build | Noclip, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Capacity of 200 slots; ts1000 (Group limit): Team size is capped at 1000; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^c (Creative): No gathering, just sandbox building at will; ^k (Build server): A place to design bases and practise builds; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature UKN.GG - US Sandbox II - Creative | Build | Noclip?

These Rust Server Analytics lists include UKN.GG - US Sandbox II - Creative | Build | Noclip: Modded Rust servers: live data, Rust aim training servers, Rust build and creative servers, Rust servers tagged creative and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

By whom is UKN.GG - US Sandbox II - Creative | Build | Noclip run?

A ukn.gg hostname is published by UKN.GG - US Sandbox II - Creative | Build | Noclip, as by 14 other servers we track, so one operator most likely runs them all.

Player numbers

Against other Rust servers, how does UKN.GG - US Sandbox II - Creative | Build | Noclip compare?

Player hours for the last seven days place UKN.GG - US Sandbox II - Creative | Build | Noclip at #9,840, in the top 41% of the ranked field.

How many players does UKN.GG - US Sandbox II - Creative | Build | Noclip carry?

No response from UKN.GG - US Sandbox II - Creative | Build | Noclip at the latest check, with a last sighting 29 days 7 hours ago.

Settings

How is UKN.GG - US Sandbox II - Creative | Build | Noclip configured, and what rules apply?

Gather rate is not mentioned in the name of UKN.GG - US Sandbox II - Creative | Build | Noclip. Players per group: up to 1000. build & creative is the game mode, sandbox building, no gathering. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for UKN.GG - US Sandbox II - Creative | Build | Noclip?

UKN.GG - US Sandbox II - Creative | Build | Noclip uses a procedural map of size 3,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is UKN Map.

How to join

How do you connect to UKN.GG - US Sandbox II - Creative | Build | Noclip?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 64.40.8.125:28014. https://ukn.gg is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,^z,^y,^c,^k,gmrust,cs165217,ts1000

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Capacity of 200 slots.
ts1000
Group limit Team size is capped at 1000.
v2633
Protocol To join, your game version must match protocol 2633.
cs165217
Build Build number 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Gameplay

^c
Creative No gathering, just sandbox building at will.
^k
Build server A place to design bases and practise builds.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.