Together We Rust | Build Server
Online NA 24.136.4.198:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 16% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 34 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:27 UTC FW28d ago | 7 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 93 on average | 153 / 999 |
| Intoxicated US Sandbox - Creative | Build | Noclip | NA · groups of 8+ · 12 on average | 19 / 150 |
| RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade | NA · groups of 100+ · monthly · 6 on average | 5 / 200 |
| Builders Like Us | NA · groups of 32+ · monthly · 2 on average | 1 / 100 |
| [NA] Echo Rust - Sandbox | NA · groups of 32+ · weekly · 2 on average | 2 / 50 |
| RustPlay Building And Base Defense Testing Server | NA · groups of 8+ · 1 on average | 0 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Together We Rust | Build Server: what is it?
With the force wipe, once a month, Together We Rust | Build Server wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 28 days 6 hours.
Wipe day on Together We Rust | Build Server: what should you expect?
The average busiest count over recent wipes is 7 players. 34 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of Together We Rust | Build Server?
Its NA tag puts Together We Rust | Build Server in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 24.136.4.198:28015.
Which Rust version is Together We Rust | Build Server on?
On Windows, Together We Rust | Build Server runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Together We Rust | Build Server show, and is it up?
The current status of Together We Rust | Build Server is online. Its reported uptime indicates a restart roughly 8 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on Together We Rust | Build Server stable?
The 48-hour average was 130 server fps; the low was 48. Entity count reached 172,466, covering buildings, deployables and the rest of the world. Memory use reached 5,090 MB at peak. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on Together We Rust | Build Server carry?
gmvanilla (Game mode): Survival on vanilla settings; mp125 (Max players): 125 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^r (Roleplay): Roleplay is the format here; ^c (Creative): Creative sandbox: nothing to farm, build as you choose; ^k (Build server): Base design and building practice; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): Its browser listing sits in North America are the tags Together We Rust | Build Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Together We Rust | Build Server?
Among the Rust Server Analytics lists Together We Rust | Build Server fits are: Modded Rust servers: live data, Rust build and creative servers, Rust servers tagged creative, Best Rust roleplay servers and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Who operates Together We Rust | Build Server?
No other server we track uses the togetherwerust.com hostname that Together We Rust | Build Server publishes.
Population
What position does Together We Rust | Build Server hold in the server rankings?
Together We Rust | Build Server holds #1,978 on seven-day player hours and #304 in North America, inside the top 9% of the ranked field.
How many players does Together We Rust | Build Server carry?
Together We Rust | Build Server holds 1 players of its 125 slots as of the latest update. Averaging 2 players across seven days, the server reached a peak of 8. Averaged over 48 hours, activity is highest at 02:00 UTC with 5 players.
Map and rules
What settings and rules does Together We Rust | Build Server use?
No gather rate is given in the name of Together We Rust | Build Server. The default group cap of 8 players applies. build & creative is the game mode, sandbox building, no gathering. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
What is the map for Together We Rust | Build Server?
Together We Rust | Build Server uses a procedural map of size 4,250 with seed 845992178, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join Together We Rust | Build Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 24.136.4.198:28015. Find it online at https://discord.com/invite/Xph6ycHG9q.