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Drill-through Server detail

RustPlay Building And Base Defense Testing Server

Online NA 69.10.61.11:28032 checked 7m ago

Drill-through
FilterServeris RustPlay Building And Base Defense Testin…
Attributes
moddedoxide
Last refreshed
Players now 4/ 200
7-day average 1 peak 7
Rank #2,717 top 12% · #441 in NA
Last wipe 26d ago no schedule published
Next wipe 8d 3h Thu 5 Nov, 19:00 UTC FW
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
0246816:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 24% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 3h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

InWhen, UTCKind
8d 3hThu 5 Nov, 19:00 UTCFW force wipe
36d 3hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:19 UTC FW26d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 91 on average 53 / 999
Intoxicated US Sandbox - Creative | Build | Noclip NA · groups of 8+ · 12 on average 8 / 150
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade NA · groups of 100+ · monthly · 7 on average 6 / 200
Together We Rust | Build Server NA · groups of 8+ · 2 on average 3 / 125
Builders Like Us NA · groups of 32+ · monthly · 2 on average 3 / 100
[NA] Echo Rust - Sandbox NA · groups of 32+ · weekly · 1 on average 1 / 50

Quick answers

from the figures on this page

Wipe data

When does RustPlay Building And Base Defense Testing Server wipe?

The force wipe is the only wipe for RustPlay Building And Base Defense Testing Server, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 26 days 19 hours ago the current world was made.

On RustPlay Building And Base Defense Testing Server, what happens on wipe day?

The average busiest count over recent wipes is 5 players. Peak population for the latest wipe came 23 hours after it began.

Server

Which location hosts RustPlay Building And Base Defense Testing Server?

In North America, according to its NA tag, sits RustPlay Building And Base Defense Testing Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 69.10.61.11:28032 is its address.

Which Rust version is RustPlay Building And Base Defense Testing Server on?

On Windows, RustPlay Building And Base Defense Testing Server runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is RustPlay Building And Base Defense Testing Server up, and how steady is its uptime?

RustPlay Building And Base Defense Testing Server reports online at the current check. The uptime it reports puts the last restart at about 5 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does RustPlay Building And Base Defense Testing Server show?

Server fps averaged 250 over the last 48 hours, with a floor of 245. At its highest the entity count was 85,434, including buildings, deployables and all else. Memory use reached 4,448 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on RustPlay Building And Base Defense Testing Server be read?

The game's server browser reads the tags RustPlay Building And Base Defense Testing Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Capacity of 200 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^r (Roleplay): Listed as a roleplay server; ^c (Creative): Build what you want in a sandbox with gathering removed; ^k (Build server): Design and test base builds; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does RustPlay Building And Base Defense Testing Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count RustPlay Building And Base Defense Testing Server among their servers: Modded Rust servers: live data, Rust build and creative servers, Rust servers tagged creative, Best Rust roleplay servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does RustPlay Building And Base Defense Testing Server sit among Rust servers?

For player hours over the last seven days, RustPlay Building And Base Defense Testing Server places #2,717 globally and #441 in North America, in the top 12% of all ranked servers.

How many players does RustPlay Building And Base Defense Testing Server carry?

Of 200 slots, 4 are filled on RustPlay Building And Base Defense Testing Server at this refresh. Averaging 1 players across seven days, the server reached a peak of 7. The 48-hour peak window is 20:00 UTC, at an average of 5 players.

Settings

What are the settings on RustPlay Building And Base Defense Testing Server, and its rules?

No gather rate is given in the name of RustPlay Building And Base Defense Testing Server. The game's default 8-player group limit is in force. It runs build & creative, sandbox building, no gathering. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for RustPlay Building And Base Defense Testing Server?

The game generates a procedural map of size 4,500 with seed 2147483633 for RustPlay Building And Base Defense Testing Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How do you connect to RustPlay Building And Base Defense Testing Server?

In the Rust console (F1), enter client.connect 69.10.61.11:28032. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://www.RustPlayServers.com.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^r,^c,^k,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp200
Max players Capacity of 200 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Gameplay

^r
Roleplay Listed as a roleplay server.
^c
Creative Build what you want in a sandbox with gathering removed.
^k
Build server Design and test base builds.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.