[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
Online 66.51.99.117:28017 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 101, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:22 UTC6d ago | 101 | – | running | 27 |
| Thu 1 Oct, 18:20 UTC FW27d ago | 132 | halved by day 7 | 21 days | 31 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 27 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 19 / 200 |
| [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 35 on average | 40 / 100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 35 on average | 60 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 8 / 100 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 34 on average | 47 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl wipe?
With the force wipe, once a month, [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 6 days 19 hours ago. A monthly wipe schedule is published in its tags.
On [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl, what happens on wipe day?
The average busiest count over recent wipes is 116 players. 4 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 7.
Server
In which region does [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl sit?
No region is published by [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 66.51.99.117:28017 is its address.
Which Rust version is [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl on?
On Linux, [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
How reliable is [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl, and is it online now?
As of the latest refresh, [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl is online. Its reported uptime indicates a restart roughly 1 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl stable?
Over 48 hours the average held at 69 server fps, and the minimum was 26. At its highest the entity count was 265,489, including buildings, deployables and all else. Peak memory was 9,464 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl be read?
The game's server browser reads the tags [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl publishes: gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): Player slots: 300; ts30 (Group limit): Teams hold no more than 30; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl fits are: Beginner-tagged Rust servers, ranked, Modded Rust servers: live data, PvE Rust servers by live population and Best Rust roleplay servers. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Players now: At least 10; Average players: 50+ on average.
Who operates [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl?
3 other servers we track publish a relicpve.com hostname too, and so does [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl, which points to a shared operator.
Population
What position does [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl hold in the server rankings?
On player hours over seven days, [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl ranks #327, within the top 1% of ranked servers.
At what level does [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl run its population?
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl holds 26 players of its 300 slots as of the latest update. Seven-day figures: an average of 54 players and a peak of 103. The 48-hour peak window is 00:00 UTC, at an average of 77 players.
Map and rules
What settings and rules does [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl use?
Gather rate is not mentioned in the name of [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl. Players per group: up to 30. It runs roleplay, towns, jobs and roleplay rules. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl?
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl uses a procedural map of size 4,500 with seed 1994412, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl?
In the Rust console (F1), enter client.connect 66.51.99.117:28017. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://relicpve.com is its website.