[PvE] Relic Europe | No Killing | No Raiding | No Decay
Online EU 64.40.9.219:28017 checked 20m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers, top 9% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 74, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:24 UTC7d ago | 74 | – | running | 28 |
| Thu 1 Oct, 18:18 UTC FW28d ago | 64 | held half | 21 days | 13 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 33 on average | 7 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 28 on average | 12 / 140 |
| Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 26 on average | 28 / 100 |
| [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 25 on average | 15 / 150 |
| Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 5 / 75 |
| [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing | EU · groups of 8+ · monthly · 15 on average | 10 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for [PvE] Relic Europe | No Killing | No Raiding | No Decay: what is it?
The force wipe is the only wipe for [PvE] Relic Europe | No Killing | No Raiding | No Decay, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 7 days 6 hours ago the current world was made. The tags carry a monthly wipe schedule.
Wipe day on [PvE] Relic Europe | No Killing | No Raiding | No Decay: what should you expect?
Across recent wipes the busiest point averaged 69 players. 2 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server details
In which region does [PvE] Relic Europe | No Killing | No Raiding | No Decay sit?
In Europe, according to its EU tag, sits [PvE] Relic Europe | No Killing | No Raiding | No Decay. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 64.40.9.219:28017.
Which Rust version is [PvE] Relic Europe | No Killing | No Raiding | No Decay on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on [PvE] Relic Europe | No Killing | No Raiding | No Decay. Joining requires the same protocol on your game; Steam handles the update.
What uptime does [PvE] Relic Europe | No Killing | No Raiding | No Decay show, and is it up?
The current status of [PvE] Relic Europe | No Killing | No Raiding | No Decay is online. The uptime it reports puts the last restart at about 16 hours ago. Uptime over the last full days (7) was 85%, or 143 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does [PvE] Relic Europe | No Killing | No Raiding | No Decay show?
Server fps averaged 62 over the last 48 hours, with a floor of 14. At its highest the entity count was 215,089, including buildings, deployables and all else. Peak memory was 8,456 MB. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on [PvE] Relic Europe | No Killing | No Raiding | No Decay carry?
gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): 200 slots in total; ts30 (Group limit): Teams hold no more than 30; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^r (Roleplay): Roleplay is the format here; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Its browser listing sits in Europe are the tags [PvE] Relic Europe | No Killing | No Raiding | No Decay publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature [PvE] Relic Europe | No Killing | No Raiding | No Decay?
The following Rust Server Analytics lists count [PvE] Relic Europe | No Killing | No Raiding | No Decay among their servers: EU Rust servers: live population data, Modded Rust servers: live data, PvE Rust servers by live population and Best Rust roleplay servers. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.
Who operates [PvE] Relic Europe | No Killing | No Raiding | No Decay?
3 other servers we track publish a relicpve.com hostname too, and so does [PvE] Relic Europe | No Killing | No Raiding | No Decay, which points to a shared operator.
Player numbers
What position does [PvE] Relic Europe | No Killing | No Raiding | No Decay hold in the server rankings?
For player hours over the last seven days, [PvE] Relic Europe | No Killing | No Raiding | No Decay places #539 globally and #256 in Europe, in the top 2% of all ranked servers.
What is the population of [PvE] Relic Europe | No Killing | No Raiding | No Decay?
Population at the current refresh: 17 players on [PvE] Relic Europe | No Killing | No Raiding | No Decay, against 200 slots. Seven-day figures: an average of 31 players and a peak of 66. Across the last 48 hours, 19:00 UTC shows the highest average: 41 players.
Map and rules
How is [PvE] Relic Europe | No Killing | No Raiding | No Decay configured, and what rules apply?
Gather rate is not mentioned in the name of [PvE] Relic Europe | No Killing | No Raiding | No Decay. A maximum of 30 players per group applies. roleplay is the game mode, towns, jobs and roleplay rules. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for [PvE] Relic Europe | No Killing | No Raiding | No Decay?
[PvE] Relic Europe | No Killing | No Raiding | No Decay uses a procedural map of size 4,500 with seed 1994412, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How do you connect to [PvE] Relic Europe | No Killing | No Raiding | No Decay?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 64.40.9.219:28017. Find it online at https://relicpve.com.