1[PvE]Тульский|Русский|Classic+Ивенты
Online 80.242.59.122:35200 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 59, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 08:48 UTC2d ago | 59 | – | running | 22 |
| Tue 6 Oct, 16:55 UTC22d ago | 157 | halved by day 14 | 19.7 days | 51 |
| Sat 3 Oct, 15:13 UTC25d ago | 130 | held half | 3.1 days | 96 |
| Fri 2 Oct, 15:47 UTC26d ago | 130 | – | 1 days | 61 |
| Fri 2 Oct, 05:28 UTC27d ago | 130 | – | 0.4 days | 6 |
| Fri 18 Sep, 07:44 UTC40d ago | 139 | halved by day 9 | 13.9 days | 11 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 8 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 30 on average | 5 / 140 |
| [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 26 on average | 6 / 150 |
| Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 15 / 100 |
| Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 5 / 75 |
| [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing | EU · groups of 8+ · monthly · 15 on average | 6 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for 1[PvE]Тульский|Русский|Classic+Ивенты: what is it?
The force wipe is the only wipe for 1[PvE]Тульский|Русский|Classic+Ивенты, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 22 days 12 hours. A monthly wipe schedule is published in its tags.
On 1[PvE]Тульский|Русский|Classic+Ивенты, what happens on wipe day?
Across recent wipes the busiest point averaged 115 players. The highest player count on the latest wipe arrived 33 hours in. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. The fall below half arrived by day 11.5 when it didn't hold.
Server details
Which location hosts 1[PvE]Тульский|Русский|Classic+Ивенты?
Without a region tag, 1[PvE]Тульский|Русский|Classic+Ивенты still has a name that points to Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 80.242.59.122:35200.
Which Rust version is 1[PvE]Тульский|Русский|Classic+Ивенты on?
Rust network protocol 2635 and build 168909 on Windows is the setup for 1[PvE]Тульский|Русский|Classic+Ивенты. Your game must match the protocol to join, and Steam applies that update.
Is 1[PvE]Тульский|Русский|Classic+Ивенты up, and how steady is its uptime?
As of the latest refresh, 1[PvE]Тульский|Русский|Classic+Ивенты is online. The uptime it reports puts the last restart at about 1 hours ago. Uptime over the last full days (7) was 99%, or 166 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does 1[PvE]Тульский|Русский|Classic+Ивенты show?
Server fps averaged 53 over the last 48 hours, with a floor of 40. Entity count reached 338,343, covering buildings, deployables and the rest of the world. Peak memory was 7,831 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on 1[PvE]Тульский|Русский|Classic+Ивенты carry?
The game's server browser reads the tags 1[PvE]Тульский|Русский|Classic+Ивенты publishes: gmvanilla (Game mode): The vanilla survival format; mp200 (Max players): Capacity of 200 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature 1[PvE]Тульский|Русский|Classic+Ивенты?
Among the Rust Server Analytics lists 1[PvE]Тульский|Русский|Classic+Ивенты fits are: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.
Player numbers
Against other Rust servers, how does 1[PvE]Тульский|Русский|Classic+Ивенты compare?
On player hours over seven days, 1[PvE]Тульский|Русский|Classic+Ивенты ranks #483, within the top 2% of ranked servers.
At what level does 1[PvE]Тульский|Русский|Classic+Ивенты run its population?
Of 200 slots, 17 are filled on 1[PvE]Тульский|Русский|Classic+Ивенты at this refresh. Averaging 34 players across seven days, the server reached a peak of 96. Averaged over 48 hours, activity is highest at 17:00 UTC with 54 players.
Settings
How is 1[PvE]Тульский|Русский|Classic+Ивенты configured, and what rules apply?
The name of 1[PvE]Тульский|Русский|Classic+Ивенты does not state a gather rate. The game's default 8-player group limit is in force. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
The map on 1[PvE]Тульский|Русский|Classic+Ивенты: which one is it?
A procedural map of size 4,250 with seed 1019609510, generated by the game, runs on 1[PvE]Тульский|Русский|Classic+Ивенты. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join 1[PvE]Тульский|Русский|Classic+Ивенты?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 80.242.59.122:35200. Find it online at https://trg.gamestores.app/.