[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
Online NA 168.100.163.39:29014 checked 2h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers, top 4% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 121, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:00 UTC FW27d ago | 121 | – | running | 27 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 23 / 100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 31 on average | 32 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 25 on average | 15 / 150 |
| RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! | NA · groups of 8+ · monthly · 12 on average | 5 / 420 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 8 / 200 |
| BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases | NA · groups of 8+ · monthly · 8 on average | 3 / 100 |
Quick answers
from the figures on this pageWipe data
When does [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing wipe?
Once a month [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 27 days 1 hours. The tags carry a monthly wipe schedule.
Wipe day on [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing: what should you expect?
Recent wipes averaged a busiest count of 121 players. Peak population for the latest wipe came 31 hours after it began.
Server details
What is the hosting location of [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
The NA tag on [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing lists it in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 168.100.163.39:29014.
What Rust build does [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing. Your game must match the protocol to join, and Steam applies that update.
How reliable is [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing, and is it online now?
The current status of [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing is online. The uptime it reports puts the last restart at about 30 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing stable?
The 48-hour average was 51 server fps; the low was 38. Buildings, deployables and all other world objects brought the entity total to 582,668. Memory use reached 12,712 MB at peak. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing carry?
The game's server browser reads the tags [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing publishes: gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Capacity of 200 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed; NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing among their servers: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.
Who operates [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
A rustez.com hostname is published by [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing, as by 13 other servers we track, so one operator most likely runs them all.
Population
Where does [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing sit among Rust servers?
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing holds #418 on seven-day player hours and #76 in North America, inside the top 2% of the ranked field.
How many players does [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing carry?
Population at the current refresh: 32 players on [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing, against 200 slots. The seven-day mean is 39 players, against a peak of 63. Averaged over 48 hours, activity is highest at 01:00 UTC with 53 players.
Map and rules
What settings and rules does [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing use?
Gather rate is not mentioned in the name of [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing. The default group cap of 8 players applies. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing uses a procedural map of size 4,500 with seed 478495594, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.
Connection
How do you connect to [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 168.100.163.39:29014. https://rustez.com/ is its website.