BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases
Online NA 66.51.99.137:28015 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers, top 9% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 3h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 3h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 53, 9 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW27d ago | 53 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 34 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 30 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 35 on average | 69 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 9 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 14 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 4 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases wipe?
Once a month BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 27 days 21 hours. Its tags state a wipe schedule of one month.
On BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases, what happens on wipe day?
The average busiest count over recent wipes is 53 players. The highest player count on the latest wipe arrived 9 hours in.
Server
In which region does BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases sit?
Its NA tag puts BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 66.51.99.137:28015 is its address.
Which Rust version is BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases. Joining requires the same protocol on your game; Steam handles the update.
Is BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases up, and how steady is its uptime?
BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases reports online at the current check. Its reported uptime indicates a restart roughly 23 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.
What performance does BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases show?
Over 48 hours the average held at 40 server fps, and the minimum was 40. Entity count reached 199,632, covering buildings, deployables and the rest of the world. At its highest, memory use was 8,042 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases be read?
The game's server browser reads the tags BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): Its browser listing sits in North America. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases?
The following Rust Server Analytics lists count BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases among their servers: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Whose server is BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases?
The same operator most likely runs BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases and the 5 other servers we track that also publish a battlezone.gg hostname.
Player numbers
Against other Rust servers, how does BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases compare?
For player hours over the last seven days, BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases places #1,112 globally and #163 in North America, in the top 5% of all ranked servers.
What is the population of BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases?
Population at the current refresh: 4 players on BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases, against 100 slots. Seven-day figures: an average of 8 players and a peak of 20. Averaged over 48 hours, activity is highest at 19:00 UTC with 12 players.
Settings
What are the settings on BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases, and its rules?
No gather rate is given in the name of BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases?
A procedural map of size 4,250 with seed 669039719, generated by the game, runs on BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.
Connection
How can a player join BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases?
In the Rust console (F1), enter client.connect 66.51.99.137:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://battlezone.gg/ is its website.