[US] RustEZ Elysium PvE | Skills | Events | Challenges
Online NA 216.39.240.123:29015 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers, top 6% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 53, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:58 UTC FW27d ago | 53 | – | running | 14 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 35 on average | 73 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 14 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 25 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 15 / 200 |
| RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! | NA · groups of 8+ · monthly · 11 on average | 6 / 420 |
| BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases | NA · groups of 8+ · monthly · 8 on average | 5 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for [US] RustEZ Elysium PvE | Skills | Events | Challenges: what is it?
The force wipe is the only wipe for [US] RustEZ Elysium PvE | Skills | Events | Challenges, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 27 days 23 hours. Its tags state a wipe schedule of one month.
On [US] RustEZ Elysium PvE | Skills | Events | Challenges, what happens on wipe day?
Across recent wipes the busiest point averaged 53 players. 4 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of [US] RustEZ Elysium PvE | Skills | Events | Challenges?
In North America, according to its NA tag, sits [US] RustEZ Elysium PvE | Skills | Events | Challenges. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 216.39.240.123:29015 is its address.
Which Rust version is [US] RustEZ Elysium PvE | Skills | Events | Challenges on?
Rust network protocol 2635 and build 168909 on Linux is the setup for [US] RustEZ Elysium PvE | Skills | Events | Challenges. Joining requires the same protocol on your game; Steam handles the update.
Is [US] RustEZ Elysium PvE | Skills | Events | Challenges up, and how steady is its uptime?
The current status of [US] RustEZ Elysium PvE | Skills | Events | Challenges is online. The uptime it reports puts the last restart at about 5 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Does [US] RustEZ Elysium PvE | Skills | Events | Challenges perform well?
The 48-hour average was 60 server fps; the low was 57. Entity count reached 207,405, covering buildings, deployables and the rest of the world. At its highest, memory use was 5,851 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on [US] RustEZ Elysium PvE | Skills | Events | Challenges be read?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): The threat comes from the world, not other players; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins; NA (North America): North America is the region it appears under in the browser are the tags [US] RustEZ Elysium PvE | Skills | Events | Challenges publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does [US] RustEZ Elysium PvE | Skills | Events | Challenges appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [US] RustEZ Elysium PvE | Skills | Events | Challenges among their servers: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.
Who operates [US] RustEZ Elysium PvE | Skills | Events | Challenges?
A rustez.com hostname is published by [US] RustEZ Elysium PvE | Skills | Events | Challenges, as by 13 other servers we track, so one operator most likely runs them all.
Player numbers
Where does [US] RustEZ Elysium PvE | Skills | Events | Challenges sit among Rust servers?
[US] RustEZ Elysium PvE | Skills | Events | Challenges holds #722 on seven-day player hours and #111 in North America, inside the top 3% of the ranked field.
How many players does [US] RustEZ Elysium PvE | Skills | Events | Challenges carry?
[US] RustEZ Elysium PvE | Skills | Events | Challenges holds 14 players of its 100 slots as of the latest update. Seven-day figures: an average of 16 players and a peak of 31. The 48-hour peak window is 20:00 UTC, at an average of 21 players.
Map and rules
How is [US] RustEZ Elysium PvE | Skills | Events | Challenges configured, and what rules apply?
The name of [US] RustEZ Elysium PvE | Skills | Events | Challenges does not state a gather rate. The default group cap of 8 players applies. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on [US] RustEZ Elysium PvE | Skills | Events | Challenges: which one is it?
The game generates a procedural map of size 4,750 with seed 375548497 for [US] RustEZ Elysium PvE | Skills | Events | Challenges. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.
Connection
How do you connect to [US] RustEZ Elysium PvE | Skills | Events | Challenges?
In the Rust console (F1), enter client.connect 216.39.240.123:29015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://rustez.com is its website.