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Drill-through Server detail

UKN.GG - US Training Grounds - Medium I

Offline 64.40.8.157:28014 checked 27d ago

Drill-through
FilterServeris UKN.GG - US Training Grounds - Medium I
Attributes
moddedcarbon
Last refreshed
Players now 0/ 150
7-day average 0 peak –
Rank #16,822 top 70%
Last wipe 27d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak9players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 09:18 UTC27d ago 0 – running 0
Tue 29 Sep, 09:18 UTC28d ago 13 – 1 days 3
Mon 28 Sep, 09:18 UTC29d ago 13 – 1 days 0
Sun 27 Sep, 09:18 UTC30d ago 8 – 1 days 0
Sat 26 Sep, 19:13 UTC31d ago 18 – 0.6 days 4
Sat 26 Sep, 09:20 UTC31d ago 18 – 0.4 days 0
Fri 25 Sep, 09:18 UTC32d ago 18 – 1 days 0
Thu 24 Sep, 09:21 UTC33d ago 10 – 1 days 1
Wed 23 Sep, 09:21 UTC34d ago 10 – 1 days 1
Tue 22 Sep, 09:18 UTC35d ago 7 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/26 NA · groups of 100+ · 22 on average 25 / 200
RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA NA · no group limit · 14 on average 21 / 50
RustGames.gg | Lucky Pillars - US EAST 1 NA · groups of 100+ · 13 on average 19 / 400
US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID NA · groups of 100+ · 1e+07x · weekly · 7 on average 10 / 100
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA EU · no group limit · 697 on average 691 / 800
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 212 on average 87 / 400

Quick answers

from the figures on this page

Wipe data

When does UKN.GG - US Training Grounds - Medium I wipe?

With irregular wipe times, UKN.GG - US Training Grounds - Medium I offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 13 hours ago.

On UKN.GG - US Training Grounds - Medium I, what happens on wipe day?

The average busiest count over recent wipes is 9 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

What is the hosting location of UKN.GG - US Training Grounds - Medium I?

The name of UKN.GG - US Training Grounds - Medium I points to North America, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 64.40.8.157:28014.

What Rust build does UKN.GG - US Training Grounds - Medium I run?

On Windows, UKN.GG - US Training Grounds - Medium I runs Rust network protocol 2633 and build 165217. Your game must match the protocol to join, and Steam applies that update.

What uptime does UKN.GG - US Training Grounds - Medium I show, and is it up?

Last seen 27 days 10 hours ago, UKN.GG - US Training Grounds - Medium I now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Tags

What do UKN.GG - US Training Grounds - Medium I's tags stand for?

Tags from UKN.GG - US Training Grounds - Medium I, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Capacity of 150 slots; ts500 (Group limit): Teams hold no more than 500; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Loot is provided for aim and PvP practice; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does UKN.GG - US Training Grounds - Medium I appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include UKN.GG - US Training Grounds - Medium I: Modded Rust servers: live data, Rust aim training servers and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Whose server is UKN.GG - US Training Grounds - Medium I?

A ukn.gg hostname is published by UKN.GG - US Training Grounds - Medium I, as by 14 other servers we track, so one operator most likely runs them all.

Population

Where does UKN.GG - US Training Grounds - Medium I sit among Rust servers?

The seven-day player-hours rank for UKN.GG - US Training Grounds - Medium I is #16,822, inside the top 70% of all ranked servers.

What is the population of UKN.GG - US Training Grounds - Medium I?

UKN.GG - US Training Grounds - Medium I is offline at this refresh; the last contact was 27 days 10 hours ago.

Map and rules

What are the settings on UKN.GG - US Training Grounds - Medium I, and its rules?

No gather rate is given in the name of UKN.GG - US Training Grounds - Medium I. Players per group: up to 500. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on UKN.GG - US Training Grounds - Medium I: which one is it?

UKN.GG - US Training Grounds - Medium I uses a procedural map of size 6,000 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is UKN Map.

How to join

How do you connect to UKN.GG - US Training Grounds - Medium I?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 64.40.8.157:28014. https://ukn.gg is its website.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^z,^y,^e,^d,gmrust,cs165217,ts500

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players Capacity of 150 slots.
ts500
Group limit Teams hold no more than 500.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.
^d
Combat training Loot is provided for aim and PvP practice.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.