sran' inc. | flowakeN
Offline 80.242.59.137:35160 checked 6h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 13:34 UTC2d ago | 1 | – | running | 0 |
| Fri 23 Oct, 16:01 UTC6d ago | 1 | held half | 3.9 days | 0 |
| Wed 21 Oct, 13:33 UTC8d ago | 1 | held half | 2.1 days | 1 |
| Fri 16 Oct, 10:11 UTC13d ago | 1 | held half | 5.1 days | 0 |
| Mon 5 Oct, 17:09 UTC24d ago | 1 | held half | 10.7 days | 0 |
| Mon 5 Oct, 09:47 UTC24d ago | 1 | – | 0.3 days | 0 |
| Fri 2 Oct, 08:15 UTC27d ago | 1 | – | 3.1 days | 0 |
| Mon 28 Sep, 14:26 UTC31d ago | 1 | held half | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RustForNoobs.com Primitive | Bow / Melee | Medieval | NA · groups of 16+ · biweekly · 1 on average | 0 / 50 |
| [US East] Facepunch Primitive 1 | NA · groups of 8+ · monthly · 22 on average | 20 / 400 |
| [EU] Facepunch Primitive 1 | EU · groups of 8+ · monthly · 16 on average | 23 / 400 |
| JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | EU · groups of 16+ · 3x · biweekly · 5 on average | 8 / 120 |
| JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | NA · groups of 16+ · 3x · biweekly · 4 on average | 3 / 120 |
| Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe | EU · duo · monthly · 6 on average | 6 / 100 |
Quick answers
from the figures on this pageWipe data
When does sran' inc. | flowakeN wipe?
With irregular wipe times, sran' inc. | flowakeN offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 2 days 7 hours ago.
Wipe day on sran' inc. | flowakeN: what should you expect?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 100% of recent wipes.
Server details
In which region does sran' inc. | flowakeN sit?
No region is published by sran' inc. | flowakeN. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 80.242.59.137:35160.
What Rust build does sran' inc. | flowakeN run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on sran' inc. | flowakeN. The protocol has to match before you can join; Steam updates it automatically.
Is sran' inc. | flowakeN up, and how steady is its uptime?
Offline at this refresh: sran' inc. | flowakeN, last seen 6 hours ago. About 4 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 12%, or 21 of 168 hours. 17 September 2026 is when Rust Server Analytics first recorded it.
What performance does sran' inc. | flowakeN show?
Over 48 hours the average held at 68 server fps, and the minimum was 10. At its highest the entity count was 54,467, including buildings, deployables and all else. Memory use reached 3,202 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on sran' inc. | flowakeN be read?
The game's server browser reads the tags sran' inc. | flowakeN publishes: gmprimitive (Game mode): Primitive ruleset: bows, spears and melee, with no guns; mp1000 (Max players): 1,000 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does sran' inc. | flowakeN appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count sran' inc. | flowakeN among their servers: Modded Rust servers: live data and Primitive Rust servers. It appears on the server list under the following filters: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Who operates sran' inc. | flowakeN?
The same operator most likely runs sran' inc. | flowakeN and the 14 other servers we track that also publish a sranrust.ru hostname.
Population
Against other Rust servers, how does sran' inc. | flowakeN compare?
Player hours for the last seven days place sran' inc. | flowakeN at #6,901, in the top 31% of the ranked field.
How many players does sran' inc. | flowakeN carry?
No response from sran' inc. | flowakeN at the latest check, with a last sighting 6 hours ago. The seven-day mean is 1 players, against a peak of 1. The 48-hour peak window is 17:00 UTC, at an average of 1 players.
Map and rules
How is sran' inc. | flowakeN configured, and what rules apply?
No gather rate is given in the name of sran' inc. | flowakeN. No custom group limit: 8 players is the standard. It runs primitive, no guns: bows, spears and melee. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is disabled.
The map on sran' inc. | flowakeN: which one is it?
sran' inc. | flowakeN uses a procedural map of size 4,500 with seed 1722427781, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The map is called SRAN MAP.
Connection
What is the way onto sran' inc. | flowakeN?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 80.242.59.137:35160. https://discord.com/invite/sran is its website.