sran' inc. | pump1kk
Online 80.242.59.137:35120 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 12:01 UTC4d ago | 1 | – | running | 1 |
| Sun 11 Oct, 11:48 UTC18d ago | 3 | halved by day 1 | 14 days | 0 |
| Sat 10 Oct, 10:53 UTC19d ago | 3 | – | 1 days | 0 |
| Tue 6 Oct, 09:15 UTC23d ago | 1 | held half | 4.1 days | 0 |
| Fri 2 Oct, 20:14 UTC26d ago | 1 | held half | 3.5 days | 0 |
| Thu 1 Oct, 17:41 UTC FW27d ago | 1 | – | 1.1 days | 0 |
| Tue 29 Sep, 14:02 UTC30d ago | 1 | held half | 2.2 days | 0 |
| Wed 23 Sep, 18:45 UTC35d ago | 8 | halved by day 2 | 5.8 days | 6 |
| Mon 21 Sep, 18:00 UTC37d ago | 2 | held half | 2 days | 0 |
| Fri 18 Sep, 07:32 UTC41d ago | 1 | halved by day 1 | 3.4 days | 0 |
| Thu 17 Sep, 08:20 UTC42d ago | 1 | – | 1 days | 0 |
| Wed 16 Sep, 19:07 UTC42d ago | 1 | – | 0.6 days | 0 |
| Tue 15 Sep, 16:28 UTC44d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 152 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 184 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 98 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 238 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 347 / 350 |
Quick answers
from the figures on this pageWipe data
On what cycle does sran' inc. | pump1kk wipe?
With irregular wipe times, sran' inc. | pump1kk offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 18 days 4 hours ago.
On sran' inc. | pump1kk, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 67% of recent wipes. By day 1 it had fallen below half where the hold failed.
Server
Which location hosts sran' inc. | pump1kk?
No region is published by sran' inc. | pump1kk. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 80.242.59.137:35120.
Which Rust version is sran' inc. | pump1kk on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on sran' inc. | pump1kk. The protocol has to match before you can join; Steam updates it automatically.
How reliable is sran' inc. | pump1kk, and is it online now?
As of the latest refresh, sran' inc. | pump1kk is online. The uptime it reports puts the last restart at about 4 hours ago. Of 168 hours in the last 7 full days, 15 were up: 9%. The first sighting of it by Rust Server Analytics was on 14 September 2026.
Does sran' inc. | pump1kk perform well?
The 48-hour average was 34 server fps; the low was 10. Entity count reached 61,184, covering buildings, deployables and the rest of the world. Memory use reached 3,372 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
What do sran' inc. | pump1kk's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp1000 (Max players): Player slots: 1,000; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins are the tags sran' inc. | pump1kk publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature sran' inc. | pump1kk?
These Rust Server Analytics lists include sran' inc. | pump1kk: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
By whom is sran' inc. | pump1kk run?
A sranrust.ru hostname is published by sran' inc. | pump1kk, as by 14 other servers we track, so one operator most likely runs them all.
Player numbers
What position does sran' inc. | pump1kk hold in the server rankings?
Player hours for the last seven days place sran' inc. | pump1kk at #8,826, in the top 40% of the ranked field.
At what level does sran' inc. | pump1kk run its population?
Population at the current refresh: 1 players on sran' inc. | pump1kk, against 1,000 slots. Seven-day figures: an average of 0 players and a peak of 1. Averaged over 48 hours, activity is highest at 11:00 UTC with 1 players.
Settings
How is sran' inc. | pump1kk configured, and what rules apply?
Gather rate is not mentioned in the name of sran' inc. | pump1kk. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, disabled.
The map on sran' inc. | pump1kk: which one is it?
A procedural map of size 4,500 with seed 576234, generated by the game, runs on sran' inc. | pump1kk. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is SRAN MAP.
Connection
How do you connect to sran' inc. | pump1kk?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 80.242.59.137:35120. Find it online at https://discord.com/invite/sran.