ShockRust | Blue | NoLimit
Online 194.93.2.154:35100 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 352, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:55 UTC4d ago | 352 | – | running | 96 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 62 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 58 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 15 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 17 / 1000 |
| [Whitelist]KagiRust8 | groups of 20+ · 81 on average | 20 / 300 |
Quick answers
from the figures on this pageWipe data
When does ShockRust | Blue | NoLimit wipe?
Too few wipes on record for ShockRust | Blue | NoLimit to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 4 days 10 hours ago.
On ShockRust | Blue | NoLimit, what happens on wipe day?
Recent wipes averaged a busiest count of 352 players. Peak population for the latest wipe came 3 hours after it began.
Server details
What is the hosting location of ShockRust | Blue | NoLimit?
No region is published by ShockRust | Blue | NoLimit. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 194.93.2.154:35100 is its address.
Which Rust version is ShockRust | Blue | NoLimit on?
On Linux, ShockRust | Blue | NoLimit runs Rust network protocol 2556 and build 104046. Joining requires the same protocol on your game; Steam handles the update.
Is ShockRust | Blue | NoLimit up, and how steady is its uptime?
ShockRust | Blue | NoLimit reports online at the current check. The uptime it reports puts the last restart at about 21 hours ago. Uptime over the last full days (4) was 100%, or 96 of 96 hours. It entered Rust Server Analytics records on 22 October 2026.
Does ShockRust | Blue | NoLimit perform well?
The 48-hour average was 187 server fps; the low was 110. Entity count reached 310,729, covering buildings, deployables and the rest of the world. Peak memory was 7,265 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on ShockRust | Blue | NoLimit carry?
gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Capacity of 500 slots; v2556 (Protocol): To join, your game version must match protocol 2556; cs104046 (Build): Game build: 104046; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags ShockRust | Blue | NoLimit publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does ShockRust | Blue | NoLimit appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count ShockRust | Blue | NoLimit among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Players now: At least 10; Average players: 100+ on average.
Player numbers
Against other Rust servers, how does ShockRust | Blue | NoLimit compare?
Player hours for the last seven days place ShockRust | Blue | NoLimit at #126, in the top 0.6% of the ranked field.
At what level does ShockRust | Blue | NoLimit run its population?
ShockRust | Blue | NoLimit holds 47 players of its 500 slots as of the latest update. Averaging 163 players across seven days, the server reached a peak of 352. The 48-hour peak window is 13:00 UTC, at an average of 265 players.
Map and rules
What are the settings on ShockRust | Blue | NoLimit, and its rules?
The name of ShockRust | Blue | NoLimit does not state a gather rate. No group limit is made public. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on ShockRust | Blue | NoLimit: which one is it?
ShockRust | Blue | NoLimit uses a procedural map of size 4,250 with seed 1636364137, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
What is the way onto ShockRust | Blue | NoLimit?
In the Rust console (F1), enter client.connect 194.93.2.154:35100. Launch Rust on this page also works, opening Rust through Steam and connecting you.