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Drill-through Server detail

sran' inc. | VITAL

Offline 80.242.59.137:35024 checked 41m ago

Drill-through
FilterServeris sran' inc. | VITAL
Attributes
moddedcarbon
Last refreshed
Players now 0/ 1000
7-day average 1 peak 3
Rank #6,897 top 31%
Last wipe 27d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5223:0015:0016:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510023:0015:0016:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:43 UTC27d ago 2 – running 0
Tue 29 Sep, 16:48 UTC30d ago 4 held half 3 days 0
Mon 28 Sep, 19:08 UTC30d ago 4 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 114 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 195 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 75 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average 221 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 348 / 350

Quick answers

from the figures on this page

Wipe data

On what cycle does sran' inc. | VITAL wipe?

The next wipe on sran' inc. | VITAL cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 1 hours ago.

Wipe day on sran' inc. | VITAL: what should you expect?

The average busiest count over recent wipes is 3 players. 1 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server details

In which region does sran' inc. | VITAL sit?

A region is not published by sran' inc. | VITAL. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 80.242.59.137:35024 is its address.

What Rust build does sran' inc. | VITAL run?

Rust network protocol 2635 and build 168909 on Windows is the setup for sran' inc. | VITAL. Joining requires the same protocol on your game; Steam handles the update.

How reliable is sran' inc. | VITAL, and is it online now?

Last seen 41 minutes ago, sran' inc. | VITAL now reports offline. The uptime it reports puts the last restart at about 58 minutes ago. 11% uptime over the last 7 full days, equal to 18 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on sran' inc. | VITAL stable?

Server fps averaged 48 over the last 48 hours, with a floor of 30. Buildings, deployables and all other world objects brought the entity total to 25,506. At its highest, memory use was 2,949 MB. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on sran' inc. | VITAL carry?

The game's server browser reads the tags sran' inc. | VITAL publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1000 (Max players): Player slots: 1,000; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does sran' inc. | VITAL appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists sran' inc. | VITAL fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Whose server is sran' inc. | VITAL?

The same operator most likely runs sran' inc. | VITAL and the 14 other servers we track that also publish a sranrust.ru hostname.

Player numbers

Where does sran' inc. | VITAL sit among Rust servers?

On player hours over seven days, sran' inc. | VITAL ranks #6,897, within the top 31% of ranked servers.

At what level does sran' inc. | VITAL run its population?

sran' inc. | VITAL is offline at this refresh; the last contact was 41 minutes ago. Seven-day figures: an average of 1 players and a peak of 3. The 48-hour peak window is 16:00 UTC, at an average of 2 players.

Map and rules

How is sran' inc. | VITAL configured, and what rules apply?

Gather rate is not mentioned in the name of sran' inc. | VITAL. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on sran' inc. | VITAL: which one is it?

A procedural map of size 5,000 with seed 123456, generated by the game, runs on sran' inc. | VITAL. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: SRAN MAP.

Connection

How can a player join sran' inc. | VITAL?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 80.242.59.137:35024. https://discord.com/invite/sran is its website.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1000
Max players Player slots: 1,000.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.