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Drill-through Server detail

RustForNoobs.com Primitive | Bow / Melee | Medieval

Online NA 64.40.8.62:28019 checked 10m ago

Drill-through
FilterServeris RustForNoobs.com Primitive | Bow / Melee …
Attributes
biweekly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 1 peak 7
Rank #3,255 top 15% · #538 in NA
Last wipe 4d ago biweekly schedule
Next wipe 8d 10h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0246809:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence

usual gap9.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held60%else halves by day 4

Coming wipes

InWhen, UTCKind
8d 10hThu 5 Nov, 19:00 UTCFW force wipe
9d 2hFri 6 Nov, 11:17 UTCits own
15d 13hThu 12 Nov, 21:54 UTCits own
23d 2hFri 20 Nov, 11:17 UTCits own
36d 10hThu 3 Dec, 19:00 UTCFW force wipe
37d 2hFri 4 Dec, 11:17 UTCits own
43d 13hThu 10 Dec, 21:54 UTCits own

The first 48 hours of its last wipes

Fri 23 OctThu 15 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:17 UTC4d ago 6 – running 0
Thu 15 Oct, 21:54 UTC12d ago 4 held half 7.6 days 2
Fri 9 Oct, 11:17 UTC18d ago 4 held half 6.4 days 0
Thu 1 Oct, 17:49 UTC FW26d ago 5 halved by day 3 7.7 days 0
Fri 25 Sep, 11:18 UTC32d ago 4 held half 6.3 days 0
Thu 17 Sep, 21:54 UTC40d ago 3 halved by day 5 7.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US East] Facepunch Primitive 1 NA · groups of 8+ · monthly · 21 on average 19 / 400
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| NA · groups of 16+ · 3x · biweekly · 4 on average 2 / 120
[EU] Facepunch Primitive 1 EU · groups of 8+ · monthly · 15 on average 5 / 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| EU · groups of 16+ · 3x · biweekly · 5 on average 3 / 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe EU · duo · monthly · 6 on average 0 / 100

Quick answers

from the figures on this page

Wipe data

When does RustForNoobs.com Primitive | Bow / Melee | Medieval wipe?

The wipe rhythm of RustForNoobs.com Primitive | Bow / Melee | Medieval is every 4 weeks on Thursday at 21:54 and every other Friday at 11:17 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 4 days 21 hours. Its tags publish a wipe schedule of every two weeks.

Wipe day on RustForNoobs.com Primitive | Bow / Melee | Medieval: what should you expect?

Recent wipes averaged a busiest count of 5 players. The highest player count on the latest wipe arrived 35 hours in. Recent wipes held the crowd above half that peak until the next wipe in 60% of cases. The fall below half arrived by day 4 when it didn't hold.

Server

What is the hosting location of RustForNoobs.com Primitive | Bow / Melee | Medieval?

Its NA tag puts RustForNoobs.com Primitive | Bow / Melee | Medieval in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 64.40.8.62:28019 is its address.

What Rust build does RustForNoobs.com Primitive | Bow / Melee | Medieval run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on RustForNoobs.com Primitive | Bow / Melee | Medieval. Joining requires the same protocol on your game; Steam handles the update.

How reliable is RustForNoobs.com Primitive | Bow / Melee | Medieval, and is it online now?

RustForNoobs.com Primitive | Bow / Melee | Medieval reports online at the current check. About 18 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does RustForNoobs.com Primitive | Bow / Melee | Medieval show?

The 48-hour average was 43 server fps; the low was 10. At its highest the entity count was 86,188, including buildings, deployables and all else. At its highest, memory use was 4,172 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do RustForNoobs.com Primitive | Bow / Melee | Medieval's tags stand for?

gmprimitive (Game mode): Primitive ruleset: bows, spears and melee, with no guns; mp50 (Max players): 50 slots in total; ts16 (Group limit): The cap is 16 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): North America is the region it appears under in the browser are the tags RustForNoobs.com Primitive | Bow / Melee | Medieval publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does RustForNoobs.com Primitive | Bow / Melee | Medieval appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count RustForNoobs.com Primitive | Bow / Melee | Medieval among their servers: Beginner-tagged Rust servers, ranked, Modded Rust servers: live data, Primitive Rust servers and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Game mode: Primitive; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Whose server is RustForNoobs.com Primitive | Bow / Melee | Medieval?

51 other servers we track publish a rustfornoobs.com hostname too, and so does RustForNoobs.com Primitive | Bow / Melee | Medieval, which points to a shared operator.

Population

Where does RustForNoobs.com Primitive | Bow / Melee | Medieval sit among Rust servers?

Ranked on seven-day player hours, RustForNoobs.com Primitive | Bow / Melee | Medieval is #3,255 overall and #538 in North America, within the top 15% of ranked servers.

At what level does RustForNoobs.com Primitive | Bow / Melee | Medieval run its population?

Population at the current refresh: 0 players on RustForNoobs.com Primitive | Bow / Melee | Medieval, against 50 slots. Seven-day figures: an average of 1 players and a peak of 7. The 48-hour peak window is 21:00 UTC, at an average of 5 players.

Map and rules

How is RustForNoobs.com Primitive | Bow / Melee | Medieval configured, and what rules apply?

No gather rate is given in the name of RustForNoobs.com Primitive | Bow / Melee | Medieval. A maximum of 16 players per group applies. primitive is the game mode, no guns: bows, spears and melee. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for RustForNoobs.com Primitive | Bow / Melee | Medieval?

RustForNoobs.com Primitive | Bow / Melee | Medieval uses a procedural map of size 3,500 with seed 23241, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is RustForNoobs Generated Maps.

How to join

How do you connect to RustForNoobs.com Primitive | Bow / Melee | Medieval?

In the Rust console (F1), enter client.connect 64.40.8.62:28019. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://rustfornoobs.com is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,gmprimitive,cs168909,ts16,^o^z

Game

gmprimitive
Game mode Primitive ruleset: bows, spears and melee, with no guns.
mp50
Max players 50 slots in total.
ts16
Group limit The cap is 16 players per team.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.