[EU] Facepunch Primitive 1
Online 79.137.98.158:28015 checked 6m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:39 UTC FW28d ago | 18 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe | EU · duo · monthly · 6 on average | 6 / 100 |
| JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | EU · groups of 16+ · 3x · biweekly · 5 on average | 8 / 120 |
| RustForNoobs.com Primitive | Bow / Melee | Medieval | NA · groups of 16+ · biweekly · 1 on average | 0 / 50 |
| JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | NA · groups of 16+ · 3x · biweekly · 4 on average | 3 / 120 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does [EU] Facepunch Primitive 1 wipe?
The force wipe is the only wipe for [EU] Facepunch Primitive 1, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 28 days 2 hours ago. A monthly wipe schedule is published in its tags.
On [EU] Facepunch Primitive 1, what happens on wipe day?
Recent wipes averaged a busiest count of 18 players. Peak population for the latest wipe came 2 hours after it began.
Server
Which location hosts [EU] Facepunch Primitive 1?
No region tag is published by [EU] Facepunch Primitive 1, but the name points to Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 79.137.98.158:28015 is its address.
Which Rust version is [EU] Facepunch Primitive 1 on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on [EU] Facepunch Primitive 1. Your game must match the protocol to join, and Steam applies that update.
What uptime does [EU] Facepunch Primitive 1 show, and is it up?
[EU] Facepunch Primitive 1 reports online at the current check. The uptime it reports puts the last restart at about 7 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does [EU] Facepunch Primitive 1 perform well?
The 48-hour average was 236 server fps; the low was 228. Entity count reached 126,165, covering buildings, deployables and the rest of the world. At its highest, memory use was 5,991 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
What do [EU] Facepunch Primitive 1's tags stand for?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): Primitive, so combat runs on bows, spears and melee rather than guns; mp400 (Max players): 400 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^t (Tutorial on): New players have the option of Facepunch's tutorial; sc2 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it are the tags [EU] Facepunch Primitive 1 publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does [EU] Facepunch Primitive 1 appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists [EU] Facepunch Primitive 1 fits are: Rust tutorial servers, EU Rust servers: live population data, Official Rust servers and Primitive Rust servers. It appears on the server list under the following filters: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
By whom is [EU] Facepunch Primitive 1 run?
124 other servers we track publish a playrust.com hostname too, and so does [EU] Facepunch Primitive 1, which points to a shared operator.
Player numbers
Where does [EU] Facepunch Primitive 1 sit among Rust servers?
Player hours for the last seven days place [EU] Facepunch Primitive 1 at #727, in the top 3% of the ranked field.
How many players does [EU] Facepunch Primitive 1 carry?
Population at the current refresh: 23 players on [EU] Facepunch Primitive 1, against 400 slots. The seven-day mean is 16 players, against a peak of 52. Averaged over 48 hours, activity is highest at 19:00 UTC with 26 players.
Map and rules
How is [EU] Facepunch Primitive 1 configured, and what rules apply?
No gather rate is given in the name of [EU] Facepunch Primitive 1. The default group cap of 8 players applies. primitive is the game mode, no guns: bows, spears and melee. Raiding and PvP combat are available. In the game's Official tab, it is listed. VAC, Valve's anti-cheat, is enabled.
What is the map for [EU] Facepunch Primitive 1?
The game generates a procedural map of size 4,250 with seed 550311472 for [EU] Facepunch Primitive 1. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join [EU] Facepunch Primitive 1?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 79.137.98.158:28015.