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Drill-through Server detail

[EU] Facepunch 1

Online 79.137.98.16:28015 checked 10m ago

Drill-through
FilterServeris [EU] Facepunch 1
Attributes
official monthly wipes vanilla
Last refreshed
Players now 67/ 400
7-day average 161 peak 381
Rank #78 top 0.4%
Last wipe 27d ago monthly schedule
Next wipe 7d 15h Thu 5 Nov, 19:00 UTC FW
Capacity 17% full

Players

average and peak, with its wipes marked
AveragePeak
010020030040004:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

wipe-day peak398players, last three wipes

Coming wipes

InWhen, UTCKind
7d 15hThu 5 Nov, 19:00 UTCFW force wipe
35d 15hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 398, 23 hours in, with 229 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW27d ago 398+229 queue – running 61

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 115 / 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average 72 / 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 50 / 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 125 on average 22 / 300
Rusty Moose |EU Small| EU · groups of 8+ · monthly · 63 on average 31 / 200
Rustafied.com - EU Long - Small II EU · groups of 16+ · monthly · 42 on average 9 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [EU] Facepunch 1 wipe?

With the force wipe, once a month, [EU] Facepunch 1 wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 27 days 9 hours. A monthly wipe schedule is published in its tags.

On [EU] Facepunch 1, what happens on wipe day?

Across recent wipes the busiest point averaged 398 players. On the latest wipe 229 more waited in the queue as the crowd peaked 23 hours after the wipe.

Server details

Which location hosts [EU] Facepunch 1?

The name of [EU] Facepunch 1 points to Europe, though no region tag is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 79.137.98.16:28015.

What Rust build does [EU] Facepunch 1 run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on [EU] Facepunch 1. Joining requires the same protocol on your game; Steam handles the update.

What uptime does [EU] Facepunch 1 show, and is it up?

The current status of [EU] Facepunch 1 is online. About 14 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does [EU] Facepunch 1 show?

The 48-hour average was 112 server fps; the low was 63. Entity count reached 343,886, covering buildings, deployables and the rest of the world. Peak memory was 11,992 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on [EU] Facepunch 1 be read?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard ruleset; mp400 (Max players): Capacity of 400 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^t (Tutorial on): The Facepunch tutorial can be used here by new players; sc2 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it are the tags [EU] Facepunch 1 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [EU] Facepunch 1?

Among the Rust Server Analytics lists [EU] Facepunch 1 fits are: Rust tutorial servers, EU Rust servers: live population data, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 50; Average players: 100+ on average; Boxes: Official only.

Whose server is [EU] Facepunch 1?

A playrust.com hostname is published by [EU] Facepunch 1, as by 124 other servers we track, so one operator most likely runs them all.

Player numbers

What position does [EU] Facepunch 1 hold in the server rankings?

Player hours for the last seven days place [EU] Facepunch 1 at #78, in the top 0.4% of the ranked field.

At what level does [EU] Facepunch 1 run its population?

[EU] Facepunch 1 holds 67 players of its 400 slots as of the latest update. Seven-day figures: an average of 161 players and a peak of 381. Averaged over 48 hours, activity is highest at 19:00 UTC with 294 players.

Map and rules

What settings and rules does [EU] Facepunch 1 use?

The name of [EU] Facepunch 1 does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Rust's official server tab includes it. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [EU] Facepunch 1: which one is it?

A procedural map of size 4,500 with seed 1350212567, generated by the game, runs on [EU] Facepunch 1. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join [EU] Facepunch 1?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 79.137.98.16:28015.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, standard ruleset.
mp400
Max players Capacity of 400 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Gameplay

^t
Tutorial on The Facepunch tutorial can be used here by new players.

Other

sc2
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.