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Drill-through Server detail

Nuclear Cargo/Oil Trainer

Online 72.73.28.150:28040 checked 10m ago

Drill-through
FilterServeris Nuclear Cargo/Oil Trainer
Attributes
weekly wipes moddedcarbon
Last refreshed
Players now 2/ 40
7-day average 1 peak 7
Rank #2,565 top 12%
Last wipe 2d ago weekly schedule
Next wipe 4d 16h Mon 2 Nov, 20:03 UTC
Capacity 5% full

Players

average and peak, with its wipes marked
AveragePeak
0246804:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 20:03 UTC, in 4d 16h. Every Monday at 20:03 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held80%else halves by day 3

Coming wipes

InWhen, UTCKind
4d 16hMon 2 Nov, 20:03 UTCits own
7d 15hThu 5 Nov, 19:00 UTCFW force wipe
11d 16hMon 9 Nov, 20:03 UTCits own
18d 16hMon 16 Nov, 20:03 UTCits own
25d 16hMon 23 Nov, 20:03 UTCits own
32d 16hMon 30 Nov, 20:03 UTCits own
35d 15hThu 3 Dec, 19:00 UTCFW force wipe
39d 16hMon 7 Dec, 20:03 UTCits own

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:03 UTC2d ago 7 – running 1
Mon 19 Oct, 20:04 UTC9d ago 5 halved by day 3 7 days 1
Mon 12 Oct, 20:05 UTC16d ago 5 held half 7 days 1
Mon 5 Oct, 20:04 UTC23d ago 6 held half 7 days 2
Thu 1 Oct, 18:10 UTC FW27d ago 5 held half 4.1 days 3
Mon 28 Sep, 20:04 UTC30d ago 7 held half 2.9 days 2
Mon 21 Sep, 20:03 UTC37d ago 9 held half 7 days 2
Mon 14 Sep, 20:04 UTC44d ago 6 held half 7 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP groups of 30+ · weekly · 67 on average 28 / 250
CHOYKA RUST №3[ONE GRID] ZOMBIE MOD groups of 50+ · weekly · 4 on average 0 / 10
NO WIPE| HELL NATION 25XPVE-100XPVP (No Stability|Mymini|Kits|S groups of 8+ · weekly · 1 on average 1 / 50
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA EU · no group limit · 722 on average 321 / 350
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 218 on average 29 / 400
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 83 on average 20 / 400

Quick answers

from the figures on this page

Wipe data

When does Nuclear Cargo/Oil Trainer wipe?

On Nuclear Cargo/Oil Trainer the wipe rhythm is every Monday at 20:03 UTC. Monday 2 November at 20:03 UTC is when its next wipe is due. 2 days 7 hours ago the current world was made. A weekly wipe schedule is published in its tags.

Wipe day on Nuclear Cargo/Oil Trainer: what should you expect?

The average busiest count over recent wipes is 6 players. Peak population for the latest wipe came 47 hours after it began. Above half that peak until the next wipe held in 80% of recent wipes. In the other cases the crowd dropped below half by day 3.

Server

Which location hosts Nuclear Cargo/Oil Trainer?

No region is published by Nuclear Cargo/Oil Trainer. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 72.73.28.150:28040 is its address.

What Rust build does Nuclear Cargo/Oil Trainer run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Nuclear Cargo/Oil Trainer. The protocol has to match before you can join; Steam updates it automatically.

Is Nuclear Cargo/Oil Trainer up, and how steady is its uptime?

Nuclear Cargo/Oil Trainer reports online at the current check. The uptime it reports puts the last restart at about 2 days 6 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.

Does Nuclear Cargo/Oil Trainer perform well?

Over 48 hours the average held at 44 server fps, and the minimum was 35. Buildings, deployables and all other world objects brought the entity total to 33,382. Memory use reached 4,459 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on Nuclear Cargo/Oil Trainer be read?

Tags from Nuclear Cargo/Oil Trainer, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^w (Weekly): The server wipes each week; ^e (Minigames): Minigame rotation covering arenas, Bedwars, parkour and more; ^d (Combat training): Loot is provided for aim and PvP practice; ^i (Battlefield): PvP at pace, supported by kits and raised rates; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Nuclear Cargo/Oil Trainer appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Nuclear Cargo/Oil Trainer: Modded Rust servers: live data, Rust aim training servers and Rust battlefield servers. On the server list, the filters that return it are: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Whose server is Nuclear Cargo/Oil Trainer?

The same operator most likely runs Nuclear Cargo/Oil Trainer and the 3 other servers we track that also publish a nucleargaming.io hostname.

Population

Against other Rust servers, how does Nuclear Cargo/Oil Trainer compare?

On player hours over seven days, Nuclear Cargo/Oil Trainer ranks #2,565, within the top 12% of ranked servers.

What is the population of Nuclear Cargo/Oil Trainer?

Nuclear Cargo/Oil Trainer holds 2 players of its 40 slots as of the latest update. Seven-day figures: an average of 1 players and a peak of 7. The 48-hour peak window is 19:00 UTC, at an average of 4 players.

Map and rules

What are the settings on Nuclear Cargo/Oil Trainer, and its rules?

The name of Nuclear Cargo/Oil Trainer does not state a gather rate. No custom group limit: 8 players is the standard. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. Anti-cheat status: VAC on.

What is the map for Nuclear Cargo/Oil Trainer?

Nuclear Cargo/Oil Trainer uses a procedural map of size 2,100 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.

How to join

What is the way onto Nuclear Cargo/Oil Trainer?

In the Rust console (F1), enter client.connect 72.73.28.150:28040. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://nuclearrust.net is its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^w,^e,^d,^i,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp40
Max players 40 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly The server wipes each week.

Gameplay

^e
Minigames Minigame rotation covering arenas, Bedwars, parkour and more.
^d
Combat training Loot is provided for aim and PvP practice.
^i
Battlefield PvP at pace, supported by kits and raised rates.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.