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Drill-through Server detail

Nuclear US - Vanilla | BiWeekly

Online NA 72.73.28.150:28030 checked 13m ago

Drill-through
FilterServeris Nuclear US - Vanilla | BiWeekly
Attributes
biweekly wipes vanillacarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #7,677 top 34% · #1130 in NA
Last wipe 13d ago biweekly schedule
Next wipe 7d 16h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5203:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 6

Coming wipes

InWhen, UTCKind
7d 16hThu 5 Nov, 19:00 UTCFW force wipe
14d 15hThu 12 Nov, 17:53 UTCits own
35d 16hThu 3 Dec, 19:00 UTCFW force wipe
42d 15hThu 10 Dec, 17:53 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:53 UTC13d ago 5 – running 0
Thu 1 Oct, 17:56 UTC FW27d ago 1 halved by day 6 14 days 0
Thu 17 Sep, 17:55 UTC41d ago 2 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 96 on average 43 / 200
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 66 on average 58 / 200
Gringers Solo Only | Noob Friendly Oct 22 NA · groups of 8+ · biweekly · 41 on average 46 / 100
Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 39 on average 24 / 200
Reddit.com/r/PlayRust - US Biweekly NA · groups of 12+ · biweekly · 28 on average 15 / 200
Rustafied.com - US Medium - Large NA · groups of 16+ · biweekly · 26 on average 3 / 100

Quick answers

from the figures on this page

Wipe cycle

When does Nuclear US - Vanilla | BiWeekly wipe?

Nuclear US - Vanilla | BiWeekly follows a wipe rhythm of every 4 weeks on Thursday at 17:53 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 13 days 8 hours. The tags carry an every-two-weeks wipe schedule.

On Nuclear US - Vanilla | BiWeekly, what happens on wipe day?

Recent wipes averaged a busiest count of 3 players. 34 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 50% of recent wipes. In the other cases the crowd dropped below half by day 6.

Server details

What is the hosting location of Nuclear US - Vanilla | BiWeekly?

Its NA tag puts Nuclear US - Vanilla | BiWeekly in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 72.73.28.150:28030 is its address.

Which Rust version is Nuclear US - Vanilla | BiWeekly on?

On Linux, Nuclear US - Vanilla | BiWeekly runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

How reliable is Nuclear US - Vanilla | BiWeekly, and is it online now?

Nuclear US - Vanilla | BiWeekly reports online at the current check. About 3 days 3 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on Nuclear US - Vanilla | BiWeekly stable?

The 48-hour average was 45 server fps; the low was 41. Buildings, deployables and all other world objects brought the entity total to 76,100. Peak memory was 3,439 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do Nuclear US - Vanilla | BiWeekly's tags stand for?

The game's server browser reads the tags Nuclear US - Vanilla | BiWeekly publishes: gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^b (Biweekly): A two-week wipe cycle; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^y (Carbon): The Carbon plugin framework is installed; NA (North America): North America is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Nuclear US - Vanilla | BiWeekly appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Nuclear US - Vanilla | BiWeekly: Community Rust servers, live, North America Rust servers and Vanilla Rust servers. It appears on the server list under the following filters: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Who operates Nuclear US - Vanilla | BiWeekly?

The same operator most likely runs Nuclear US - Vanilla | BiWeekly and the 3 other servers we track that also publish a nucleargaming.io hostname.

Player numbers

Against other Rust servers, how does Nuclear US - Vanilla | BiWeekly compare?

For player hours over the last seven days, Nuclear US - Vanilla | BiWeekly places #7,677 globally and #1,130 in North America, in the top 34% of all ranked servers.

At what level does Nuclear US - Vanilla | BiWeekly run its population?

Of 50 slots, 0 are filled on Nuclear US - Vanilla | BiWeekly at this refresh. Averaging 0 players across seven days, the server reached a peak of 2. Averaged over 48 hours, activity is highest at 20:00 UTC with 1 players.

Map and rules

How is Nuclear US - Vanilla | BiWeekly configured, and what rules apply?

The name of Nuclear US - Vanilla | BiWeekly does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Carbon plugins are run. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Nuclear US - Vanilla | BiWeekly: which one is it?

Nuclear US - Vanilla | BiWeekly uses a procedural map of size 3,500 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Nuclear Map Generation.

Connection

How do you connect to Nuclear US - Vanilla | BiWeekly?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 72.73.28.150:28030. Find it online at https://nuclearrust.net.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^b,^v,NA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^y
Carbon The Carbon plugin framework is installed.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.