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Drill-through Server detail

NuclearPremium - Vanilla

Online NA 72.73.28.150:28015 checked 9m ago

Drill-through
FilterServeris NuclearPremium - Vanilla
Attributes
monthly wipes vanillamoddedcarbon
Last refreshed
Players now 0/ 40
7-day average 0 peak 1
Rank #10,525 top 47% · #1307 in NA
Last wipe 13d ago monthly schedule
Next wipe 7d 21h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75122:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 47% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

InWhen, UTCKind
7d 21hThu 5 Nov, 19:00 UTCFW force wipe
14d 20hThu 12 Nov, 17:53 UTCits own
35d 21hThu 3 Dec, 19:00 UTCFW force wipe
42d 20hThu 10 Dec, 17:53 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:53 UTC13d ago 1 – running 0
Thu 1 Oct, 17:55 UTC FW27d ago 3 halved by day 1 14 days 0
Thu 17 Sep, 17:53 UTC41d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average 13 / 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 9 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average 4 / 1000
Testing Grounds NA · groups of 8+ · monthly · 2 on average 5 / 15
Pine Hosting - Rust Server NA · groups of 8+ · monthly · 1 on average 0 / 50
Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average 2 / 50

Quick answers

from the figures on this page

Wipe cycle

On what cycle does NuclearPremium - Vanilla wipe?

The wipe rhythm of NuclearPremium - Vanilla is every 4 weeks on Thursday at 17:53 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 13 days 3 hours. The tags carry a monthly wipe schedule.

On NuclearPremium - Vanilla, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 46 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.

Server details

In which region does NuclearPremium - Vanilla sit?

Its NA tag puts NuclearPremium - Vanilla in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 72.73.28.150:28015.

Which Rust version is NuclearPremium - Vanilla on?

On Linux, NuclearPremium - Vanilla runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is NuclearPremium - Vanilla up, and how steady is its uptime?

NuclearPremium - Vanilla reports online at the current check. Its reported uptime indicates a restart roughly 2 days 22 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 13 September 2026.

Does NuclearPremium - Vanilla perform well?

Server fps averaged 45 over the last 48 hours, with a floor of 45. Entity count reached 73,643, covering buildings, deployables and the rest of the world. Memory use reached 3,121 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

What do NuclearPremium - Vanilla's tags stand for?

gmvanilla (Game mode): The vanilla survival format; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser files it under North America are the tags NuclearPremium - Vanilla publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature NuclearPremium - Vanilla?

Among the Rust Server Analytics lists NuclearPremium - Vanilla fits are: Modded Rust servers: live data and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Who operates NuclearPremium - Vanilla?

The same operator most likely runs NuclearPremium - Vanilla and the 3 other servers we track that also publish a nucleargaming.io hostname.

Population

Where does NuclearPremium - Vanilla sit among Rust servers?

Ranked on seven-day player hours, NuclearPremium - Vanilla is #10,525 overall and #1,307 in North America, within the top 47% of ranked servers.

What is the population of NuclearPremium - Vanilla?

Population at the current refresh: 0 players on NuclearPremium - Vanilla, against 40 slots. Seven-day figures: an average of 0 players and a peak of 1. Averaged over 48 hours, activity is highest at 20:00 UTC with 1 players.

Settings

What settings and rules does NuclearPremium - Vanilla use?

No gather rate is given in the name of NuclearPremium - Vanilla. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.

The map on NuclearPremium - Vanilla: which one is it?

NuclearPremium - Vanilla uses a procedural map of size 3,500 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Nuke Map Generation.

How to join

How can a player join NuclearPremium - Vanilla?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 72.73.28.150:28015. https://nuclearrust.net is its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^m,^v,NA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.