Rust Server Analytics 34,171 players11,614 servers
All servers
Drill-through Server detail

Reddit.com/r/PlayRust - US Biweekly

Online NA 91.229.114.101:28015 checked 8m ago

Drill-through
FilterServeris Reddit.com/r/PlayRust - US Biweekly
Attributes
official biweekly wipes vanillaoxide
Last refreshed
Players now 3/ 200
7-day average 27 peak 64
Rank #573 top 3% · #96 in NA
Last wipe 13d ago biweekly schedule
Next wipe 7d 12h Thu 5 Nov, 19:00 UTC FW
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
01020304007:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers, top 5% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak167players, last three wipes
crowd held0%else halves by day 5

Coming wipes

InWhen, UTCKind
7d 12hThu 5 Nov, 19:00 UTCFW force wipe
14d 12hThu 12 Nov, 18:59 UTCits own
35d 12hThu 3 Dec, 19:00 UTCFW force wipe
42d 12hThu 10 Dec, 18:59 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 193, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:59 UTC13d ago 193 – running 29
Thu 1 Oct, 18:02 UTC FW27d ago 84 halved by day 6 14 days 8
Thu 17 Sep, 18:58 UTC41d ago 223 halved by day 4 14 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 91 on average 28 / 200
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 61 on average 18 / 200
Gringers Solo Only | Noob Friendly Oct 22 NA · groups of 8+ · biweekly · 42 on average 34 / 100
Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 37 on average 15 / 200
Rustafied.com - US Medium - Large NA · groups of 16+ · biweekly · 24 on average 5 / 100
CZR.gg | Solo | Biweekly | Thursday NA · groups of 8+ · biweekly · 6 on average 1 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does Reddit.com/r/PlayRust - US Biweekly wipe?

The wipe rhythm of Reddit.com/r/PlayRust - US Biweekly is every 4 weeks on Thursday at 18:59 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 13 days 11 hours ago the current world was made. A wipe every two weeks is stated in its tags.

On Reddit.com/r/PlayRust - US Biweekly, what happens on wipe day?

The average busiest count over recent wipes is 167 players. Peak population for the latest wipe came 9 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 5.

Server

What is the hosting location of Reddit.com/r/PlayRust - US Biweekly?

In North America, according to its NA tag, sits Reddit.com/r/PlayRust - US Biweekly. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 91.229.114.101:28015 is its address.

What Rust build does Reddit.com/r/PlayRust - US Biweekly run?

On Linux, Reddit.com/r/PlayRust - US Biweekly runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is Reddit.com/r/PlayRust - US Biweekly up, and how steady is its uptime?

As of the latest refresh, Reddit.com/r/PlayRust - US Biweekly is online. The uptime it reports puts the last restart at about 15 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on Reddit.com/r/PlayRust - US Biweekly stable?

Over 48 hours the average held at 30 server fps, and the minimum was 30. Buildings, deployables and all other world objects brought the entity total to 120,970. At its highest, memory use was 4,503 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on Reddit.com/r/PlayRust - US Biweekly be read?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Capacity of 200 slots; ts12 (Group limit): Team size is capped at 12; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^b (Biweekly): Wipes come once a fortnight; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): It runs Oxide (uMod) for plugins; NA (North America): The server browser files it under North America; rustmaps (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it are the tags Reddit.com/r/PlayRust - US Biweekly publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Reddit.com/r/PlayRust - US Biweekly?

The following Rust Server Analytics lists count Reddit.com/r/PlayRust - US Biweekly among their servers: Official Rust servers, North America Rust servers and Vanilla Rust servers. It appears on the server list under the following filters: Region: North America; Type: Vanilla and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 25+ on average; Boxes: Official only.

Who operates Reddit.com/r/PlayRust - US Biweekly?

16 other servers we track publish a rplayrust.com hostname too, and so does Reddit.com/r/PlayRust - US Biweekly, which points to a shared operator.

Player numbers

Against other Rust servers, how does Reddit.com/r/PlayRust - US Biweekly compare?

Reddit.com/r/PlayRust - US Biweekly holds #573 on seven-day player hours and #96 in North America, inside the top 3% of the ranked field.

At what level does Reddit.com/r/PlayRust - US Biweekly run its population?

Reddit.com/r/PlayRust - US Biweekly holds 3 players of its 200 slots as of the latest update. Seven-day figures: an average of 27 players and a peak of 64. Across the last 48 hours, 18:00 UTC shows the highest average: 19 players.

Map and rules

How is Reddit.com/r/PlayRust - US Biweekly configured, and what rules apply?

The name of Reddit.com/r/PlayRust - US Biweekly does not state a gather rate. A maximum of 12 players per group applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The official Rust tab lists it. Oxide plugins are run. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

The map on Reddit.com/r/PlayRust - US Biweekly: which one is it?

Download the published map file for the custom map on Reddit.com/r/PlayRust - US Biweekly, size 3,600, from this page.

Connection

How can a player join Reddit.com/r/PlayRust - US Biweekly?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.229.114.101:28015. Find it online at https://reddit.com/r/playrust.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts12,^o,rustmaps

On Rust Server Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, standard ruleset.
mp200
Max players Capacity of 200 slots.
ts12
Group limit Team size is capped at 12.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.

Region

NA
North America The server browser files it under North America.

Other

rustmaps
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.