Rusty Moose |US Biweekly|
Online NA 208.103.169.185:28010 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 19h | Thu 12 Nov, 18:59 UTC | its own |
| 35d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 19h | Thu 10 Dec, 18:59 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 996, 2 hours in, with 546 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:59 UTC13d ago | 996+546 queue | – | running | 397 |
| Thu 1 Oct, 18:00 UTC FW27d ago | 796+58 queue | halved by day 3 | 14 days | 24 |
| Thu 17 Sep, 18:59 UTC41d ago | 916+639 queue | halved by day 4 | 14 days | 48 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustopia.gg - US Medium | NA · groups of 12+ · biweekly · 100 on average | 48 / 200 |
| Rustoria.co - US Medium Premium | NA · groups of 12+ · biweekly · 42 on average | 23 / 200 |
| Gringers Solo Only | Noob Friendly Oct 22 | NA · groups of 8+ · biweekly · 40 on average | 42 / 100 |
| Reddit.com/r/PlayRust - US Biweekly | NA · groups of 12+ · biweekly · 29 on average | 12 / 200 |
| Rustafied.com - US Medium - Large | NA · groups of 16+ · biweekly · 28 on average | 5 / 100 |
| CZR.gg | Solo | Biweekly | Thursday | NA · groups of 8+ · biweekly · 6 on average | 5 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does Rusty Moose |US Biweekly| wipe?
On Rusty Moose |US Biweekly| the wipe rhythm is every 4 weeks on Thursday at 18:59 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 13 days 4 hours. The tags carry an every-two-weeks wipe schedule.
Wipe day on Rusty Moose |US Biweekly|: what should you expect?
The average busiest count over recent wipes is 903 players. With 546 more in the queue, the latest wipe peaked 2 hours after the wipe. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 3.5 when it didn't hold.
Server
In which region does Rusty Moose |US Biweekly| sit?
In North America, according to its NA tag, sits Rusty Moose |US Biweekly|. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 208.103.169.185:28010.
Which Rust version is Rusty Moose |US Biweekly| on?
Rust network protocol 2635 and build 168909 on Linux is the setup for Rusty Moose |US Biweekly|. Your game must match the protocol to join, and Steam applies that update.
What uptime does Rusty Moose |US Biweekly| show, and is it up?
As of the latest refresh, Rusty Moose |US Biweekly| is online. About 7 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on Rusty Moose |US Biweekly| stable?
Over 48 hours the average held at 30 server fps, and the minimum was 30. At its highest the entity count was 269,870, including buildings, deployables and all else. At its highest, memory use was 7,324 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on Rusty Moose |US Biweekly| be read?
The game's server browser reads the tags Rusty Moose |US Biweekly| publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Player slots: 200; ts12 (Group limit): Team size is capped at 12; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^q (Premium): Entry is limited to players with Rust's premium status; NA (North America): Its browser listing sits in North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Rusty Moose |US Biweekly| appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Rusty Moose |US Biweekly|: Official Rust servers, North America Rust servers and Vanilla Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 50+ on average; Boxes: Official only.
Whose server is Rusty Moose |US Biweekly|?
A moose.gg hostname is published by Rusty Moose |US Biweekly|, as by 28 other servers we track, so one operator most likely runs them all.
Player numbers
Against other Rust servers, how does Rusty Moose |US Biweekly| compare?
Ranked on seven-day player hours, Rusty Moose |US Biweekly| is #264 overall and #53 in North America, within the top 1% of ranked servers.
What is the population of Rusty Moose |US Biweekly|?
Rusty Moose |US Biweekly| holds 32 players of its 200 slots as of the latest update. Averaging 70 players across seven days, the server reached a peak of 292. The 48-hour peak window is 00:00 UTC, at an average of 60 players.
Map and rules
How is Rusty Moose |US Biweekly| configured, and what rules apply?
No gather rate is given in the name of Rusty Moose |US Biweekly|. The cap on group membership is 12 players. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the game's Official tab, it is listed. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. Entry is limited to players with Rust's premium status. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Rusty Moose |US Biweekly|: which one is it?
The game generates a procedural map of size 4,500 with seed 1337 for Rusty Moose |US Biweekly|. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Moose Maps.
Connection
How can a player join Rusty Moose |US Biweekly|?
In the Rust console (F1), enter client.connect 208.103.169.185:28010. Launch Rust on this page also works, opening Rust through Steam and connecting you. Entry is limited to players with Rust's premium status. https://moose.gg is its website.