DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP
Online 91.244.197.135:28015 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Friday 30 October, 03:03 UTC, in 10h. Every 2 days · medium confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 10h | Fri 30 Oct, 03:03 UTC | its own |
| 2d 10h | Sun 1 Nov, 03:03 UTC | its own |
| 4d 10h | Tue 3 Nov, 03:03 UTC | its own |
| 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 8d 10h | Sat 7 Nov, 03:03 UTC | its own |
| 10d 10h | Mon 9 Nov, 03:03 UTC | its own |
| 12d 10h | Wed 11 Nov, 03:03 UTC | its own |
| 14d 10h | Fri 13 Nov, 03:03 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 152, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 03:03 UTC1d ago | – | – | running | 20 |
| Mon 26 Oct, 03:04 UTC3d ago | 152 | held half | 2 days | 11 |
| Sat 24 Oct, 03:04 UTC5d ago | 158 | held half | 2 days | 5 |
| Thu 22 Oct, 03:04 UTC7d ago | 129+3 queue | held half | 2 days | 9 |
| Wed 21 Oct, 03:03 UTC8d ago | 129+3 queue | – | 1 days | 1 |
| Tue 20 Oct, 03:03 UTC9d ago | 84 | – | 1 days | 0 |
| Mon 19 Oct, 03:04 UTC10d ago | 96 | – | 1 days | 6 |
| Sun 18 Oct, 09:38 UTC11d ago | 99 | – | 0.7 days | 6 |
| Sat 17 Oct, 18:05 UTC11d ago | 99 | – | 0.6 days | 72 |
| Sat 17 Oct, 03:04 UTC12d ago | 99 | – | 0.6 days | 10 |
| Fri 16 Oct, 03:04 UTC13d ago | 87 | – | 1 days | 4 |
| Thu 15 Oct, 03:03 UTC14d ago | 80 | – | 1 days | 3 |
| Wed 14 Oct, 03:04 UTC15d ago | 80 | – | 1 days | 4 |
| Tue 13 Oct, 03:04 UTC16d ago | 93 | – | 1 days | 3 |
| Mon 12 Oct, 03:03 UTC17d ago | 93 | – | 1 days | 4 |
| Sun 11 Oct, 03:04 UTC18d ago | 80 | – | 1 days | 7 |
| Sat 10 Oct, 03:04 UTC19d ago | 85 | – | 1 days | 3 |
| Fri 9 Oct, 03:04 UTC20d ago | 85 | – | 1 days | 2 |
| Thu 8 Oct, 03:03 UTC21d ago | 95 | – | 1 days | 1 |
| Wed 7 Oct, 03:08 UTC22d ago | 95 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Nuclear Cargo/Oil Trainer | groups of 8+ · weekly · 1 on average | 2 / 40 |
| NO WIPE| HELL NATION 25XPVE-100XPVP (No Stability|Mymini|Kits|S | groups of 8+ · weekly · 1 on average | 1 / 50 |
| RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 729 on average | 1181 / 1500 |
| R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 219 on average | 371 / 450 |
| RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 84 on average | 163 / 400 |
| R2 - Aim training / Matchmaking / Facechecks - EU Main | EU · groups of 12+ · 38 on average | 92 / 400 |
Quick answers
from the figures on this pageWipe data
When does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP wipe?
The recent interval between wipes on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is about 1 days. Friday 30 October at 03:03 UTC is when its next wipe is due. The world now in play was created 37 hours ago. A weekly wipe schedule is published in its tags.
On DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, what happens on wipe day?
Across recent wipes the busiest point averaged 146 players. The highest player count on the latest wipe arrived 11 hours in. Above half that peak until the next wipe held in 100% of recent wipes.
Server
What is the hosting location of DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
A region is not published by DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 91.244.197.135:28015.
Which Rust version is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. Joining requires the same protocol on your game; Steam handles the update.
How reliable is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, and is it online now?
As of the latest refresh, DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is online. Its reported uptime indicates a restart roughly 18 hours ago. Uptime over the last full days (7) was 95%, or 160 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP stable?
The 48-hour average was 58 server fps; the low was 38. Entity count reached 17,500, covering buildings, deployables and the rest of the world. Peak memory was 4,468 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP carry?
Tags from DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp250 (Max players): Capacity of 250 slots; ts30 (Group limit): Team size is capped at 30; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run on a weekly cycle; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP, loot included; ^i (Battlefield): High rates and kits drive fast PvP; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; modded (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
Among the Rust Server Analytics lists DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP fits are: Modded Rust servers: live data, Rust aim training servers and Rust battlefield servers. On the server list, the filters that return it are: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Players now: At least 100; Average players: 50+ on average.
By whom is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP run?
The same operator most likely runs DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP and the 2 other servers we track that also publish a dogfight.online hostname.
Population
Against other Rust servers, how does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP compare?
Player hours for the last seven days place DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP at #275, in the top 1% of the ranked field.
How many players does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP carry?
Population at the current refresh: 151 players on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, against 250 slots. Averaging 69 players across seven days, the server reached a peak of 187. Across the last 48 hours, 14:00 UTC shows the highest average: 168 players.
Settings
What settings and rules does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP use?
The name of DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP does not state a gather rate. Players per group: up to 30. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
A procedural map of size 6,000 with seed 1337, generated by the game, runs on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is DOGFIGHT 2.0.
How to join
How do you connect to DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
In the Rust console (F1), enter client.connect 91.244.197.135:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://t.me/dogfightonline is its website.