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Drill-through Server detail

DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP

Online 91.244.197.135:28015 checked 7m ago

Drill-through
FilterServeris DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM…
Attributes
weekly wipes moddedoxide
Last refreshed
Players now 151/ 250
7-day average 69 peak 187
Rank #275 top 1%
Last wipe 1d ago weekly schedule
Next wipe 10h Fri 30 Oct, 03:03 UTC
Capacity 60% full

Players

average and peak, with its wipes marked
AveragePeakWipe
05010015020017:0002:0011:0021:0006:0015:00Wiped Wed 28 Oct, 03:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
02040608017:0002:0011:0021:0006:0015:00Wiped Wed 28 Oct, 03:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Friday 30 October, 03:03 UTC, in 10h. Every 2 days · medium confidence

usual gap1 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak146players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
10hFri 30 Oct, 03:03 UTCits own
2d 10hSun 1 Nov, 03:03 UTCits own
4d 10hTue 3 Nov, 03:03 UTCits own
7d 2hThu 5 Nov, 19:00 UTCFW force wipe
8d 10hSat 7 Nov, 03:03 UTCits own
10d 10hMon 9 Nov, 03:03 UTCits own
12d 10hWed 11 Nov, 03:03 UTCits own
14d 10hFri 13 Nov, 03:03 UTCits own

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctThu 22 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 152, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 03:03 UTC1d ago – – running 20
Mon 26 Oct, 03:04 UTC3d ago 152 held half 2 days 11
Sat 24 Oct, 03:04 UTC5d ago 158 held half 2 days 5
Thu 22 Oct, 03:04 UTC7d ago 129+3 queue held half 2 days 9
Wed 21 Oct, 03:03 UTC8d ago 129+3 queue – 1 days 1
Tue 20 Oct, 03:03 UTC9d ago 84 – 1 days 0
Mon 19 Oct, 03:04 UTC10d ago 96 – 1 days 6
Sun 18 Oct, 09:38 UTC11d ago 99 – 0.7 days 6
Sat 17 Oct, 18:05 UTC11d ago 99 – 0.6 days 72
Sat 17 Oct, 03:04 UTC12d ago 99 – 0.6 days 10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Nuclear Cargo/Oil Trainer groups of 8+ · weekly · 1 on average 2 / 40
NO WIPE| HELL NATION 25XPVE-100XPVP (No Stability|Mymini|Kits|S groups of 8+ · weekly · 1 on average 1 / 50
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA EU · no group limit · 729 on average 1181 / 1500
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 219 on average 371 / 450
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 84 on average 163 / 400
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 38 on average 92 / 400

Quick answers

from the figures on this page

Wipe data

When does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP wipe?

The recent interval between wipes on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is about 1 days. Friday 30 October at 03:03 UTC is when its next wipe is due. The world now in play was created 37 hours ago. A weekly wipe schedule is published in its tags.

On DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, what happens on wipe day?

Across recent wipes the busiest point averaged 146 players. The highest player count on the latest wipe arrived 11 hours in. Above half that peak until the next wipe held in 100% of recent wipes.

Server

What is the hosting location of DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

A region is not published by DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 91.244.197.135:28015.

Which Rust version is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. Joining requires the same protocol on your game; Steam handles the update.

How reliable is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, and is it online now?

As of the latest refresh, DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is online. Its reported uptime indicates a restart roughly 18 hours ago. Uptime over the last full days (7) was 95%, or 160 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP stable?

The 48-hour average was 58 server fps; the low was 38. Entity count reached 17,500, covering buildings, deployables and the rest of the world. Peak memory was 4,468 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP carry?

Tags from DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp250 (Max players): Capacity of 250 slots; ts30 (Group limit): Team size is capped at 30; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run on a weekly cycle; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP, loot included; ^i (Battlefield): High rates and kits drive fast PvP; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; modded (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

Among the Rust Server Analytics lists DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP fits are: Modded Rust servers: live data, Rust aim training servers and Rust battlefield servers. On the server list, the filters that return it are: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Players now: At least 100; Average players: 50+ on average.

By whom is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP run?

The same operator most likely runs DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP and the 2 other servers we track that also publish a dogfight.online hostname.

Population

Against other Rust servers, how does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP compare?

Player hours for the last seven days place DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP at #275, in the top 1% of the ranked field.

How many players does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP carry?

Population at the current refresh: 151 players on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, against 250 slots. Averaging 69 players across seven days, the server reached a peak of 187. Across the last 48 hours, 14:00 UTC shows the highest average: 168 players.

Settings

What settings and rules does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP use?

The name of DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP does not state a gather rate. Players per group: up to 30. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

A procedural map of size 6,000 with seed 1337, generated by the game, runs on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is DOGFIGHT 2.0.

How to join

How do you connect to DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

In the Rust console (F1), enter client.connect 91.244.197.135:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://t.me/dogfightonline is its website.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^w,^e,^d,^i,gmrust,cs168909,ts30,^o^z,modded

Game

gmrust
Game mode Rust survival, standard ruleset.
mp250
Max players Capacity of 250 slots.
ts30
Group limit Team size is capped at 30.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.
^d
Combat training Training for aim and PvP, loot included.
^i
Battlefield High rates and kits drive fast PvP.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.
modded
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.