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Drill-through Server detail

R2 - Aim training / Matchmaking / Facechecks - EU Main

Online 85.209.231.118:28015 checked 10m ago

Drill-through
FilterServeris R2 - Aim training / Matchmaking / Faceche…
Attributes
moddedcarbon
Last refreshed
Players now 86/ 400
7-day average 34 peak 155
Rank #465 top 2%
Last wipe 25d ago no schedule published
Next wipe – no wipe seen yet
Capacity 22% full

Players

average and peak, with its wipes marked
AveragePeak
05010015020018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA EU · no group limit · 688 on average 1146 / 1500
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 79 on average 151 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average 42 / 75
A-42 - Helicopter / Minicopter Training EU · groups of 200+ · 3 on average 3 / 42
Fly2Fight | Attack Heli Training | FFA Heli EU · groups of 8+ · 1 on average 2 / 40
Training | Oil Rig Practice | Small & Large Rig | PvP EU · groups of 8+ · 1 on average 1 / 50

Quick answers

from the figures on this page

Wipe cycle

When does R2 - Aim training / Matchmaking / Facechecks - EU Main wipe?

Too few wipes on record for R2 - Aim training / Matchmaking / Facechecks - EU Main to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 25 days 23 hours ago the current world was made.

Server

Which location hosts R2 - Aim training / Matchmaking / Facechecks - EU Main?

The name of R2 - Aim training / Matchmaking / Facechecks - EU Main points to Europe, though no region tag is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 85.209.231.118:28015.

What Rust build does R2 - Aim training / Matchmaking / Facechecks - EU Main run?

Rust network protocol 2635 and build 168909 on Linux is the setup for R2 - Aim training / Matchmaking / Facechecks - EU Main. Joining requires the same protocol on your game; Steam handles the update.

Is R2 - Aim training / Matchmaking / Facechecks - EU Main up, and how steady is its uptime?

R2 - Aim training / Matchmaking / Facechecks - EU Main reports online at the current check. About 13 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 165 were up: 98%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does R2 - Aim training / Matchmaking / Facechecks - EU Main perform well?

The 48-hour average was 60 server fps; the low was 60. At its highest the entity count was 4,503, including buildings, deployables and all else. Peak memory was 2,813 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on R2 - Aim training / Matchmaking / Facechecks - EU Main carry?

gmrust (Game mode): Survival in the standard Rust format; mp400 (Max players): Player slots: 400; ts12 (Group limit): Team size is capped at 12; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Loot is provided for aim and PvP practice; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins are the tags R2 - Aim training / Matchmaking / Facechecks - EU Main publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature R2 - Aim training / Matchmaking / Facechecks - EU Main?

These Rust Server Analytics lists include R2 - Aim training / Matchmaking / Facechecks - EU Main: EU Rust servers: live population data, Modded Rust servers: live data and Rust aim training servers. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 50; Average players: 25+ on average.

By whom is R2 - Aim training / Matchmaking / Facechecks - EU Main run?

2 other servers we track publish a r2rust.com hostname too, and so does R2 - Aim training / Matchmaking / Facechecks - EU Main, which points to a shared operator.

Player numbers

What position does R2 - Aim training / Matchmaking / Facechecks - EU Main hold in the server rankings?

The seven-day player-hours rank for R2 - Aim training / Matchmaking / Facechecks - EU Main is #465, inside the top 2% of all ranked servers.

At what level does R2 - Aim training / Matchmaking / Facechecks - EU Main run its population?

Of 400 slots, 86 are filled on R2 - Aim training / Matchmaking / Facechecks - EU Main at this refresh. The seven-day mean is 34 players, against a peak of 155. Averaged over 48 hours, activity is highest at 18:00 UTC with 128 players.

Map and rules

What settings and rules does R2 - Aim training / Matchmaking / Facechecks - EU Main use?

No gather rate is given in the name of R2 - Aim training / Matchmaking / Facechecks - EU Main. A maximum of 12 players per group applies. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on R2 - Aim training / Matchmaking / Facechecks - EU Main: which one is it?

A procedural map of size 6,000 with seed 1337, generated by the game, runs on R2 - Aim training / Matchmaking / Facechecks - EU Main. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: discord.gg/r2aim.

Connection

How can a player join R2 - Aim training / Matchmaking / Facechecks - EU Main?

In the Rust console (F1), enter client.connect 85.209.231.118:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://r2rust.com is its website.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts12

Game

gmrust
Game mode Survival in the standard Rust format.
mp400
Max players Player slots: 400.
ts12
Group limit Team size is capped at 12.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.
^d
Combat training Loot is provided for aim and PvP practice.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.