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Drill-through Server detail

R2 Test Server

Online 195.18.27.189:35007 checked 10m ago

Drill-through
FilterServeris R2 Test Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 250
7-day average 0 peak 2
Rank #6,653 top 30%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Fri 2 OctSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:05 UTC27d ago 1 – running 0
Sun 13 Sep, 13:42 UTC46d ago 1 halved by day 6 18.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 156 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 190 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 102 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average 237 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 348 / 350

Quick answers

from the figures on this page

Wipe data

When does R2 Test Server wipe?

The rhythm of R2 Test Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 27 days 10 hours.

Wipe day on R2 Test Server: what should you expect?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 12 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 6.

Server details

Which location hosts R2 Test Server?

No region appears in what R2 Test Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 195.18.27.189:35007.

Which Rust version is R2 Test Server on?

The platform is Windows, with Rust network protocol 2635 and build 167058 running on R2 Test Server. Joining requires the same protocol on your game; Steam handles the update.

Is R2 Test Server up, and how steady is its uptime?

R2 Test Server reports online at the current check. The uptime it reports puts the last restart at about 13 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on R2 Test Server stable?

Server fps averaged 236 over the last 48 hours, with a floor of 213. Buildings, deployables and all other world objects brought the entity total to 137,354. Memory use reached 3,992 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on R2 Test Server carry?

The game's server browser reads the tags R2 Test Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp250 (Max players): Player slots: 250; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs167058 (Build): Build number 167058; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature R2 Test Server?

Among the Rust Server Analytics lists R2 Test Server fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

By whom is R2 Test Server run?

The same operator most likely runs R2 Test Server and the 2 other servers we track that also publish a r2rust.com hostname.

Player numbers

Where does R2 Test Server sit among Rust servers?

On player hours over seven days, R2 Test Server ranks #6,653, within the top 30% of ranked servers.

What is the population of R2 Test Server?

R2 Test Server holds 0 players of its 250 slots as of the latest update. The seven-day mean is 0 players, against a peak of 2. Across the last 48 hours, 03:00 UTC shows the highest average: 2 players.

Map and rules

What settings and rules does R2 Test Server use?

The name of R2 Test Server does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for R2 Test Server?

The game generates a procedural map of size 4,750 with seed 1234 for R2 Test Server. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.

Connection

How can a player join R2 Test Server?

In the Rust console (F1), enter client.connect 195.18.27.189:35007. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp250
Max players Player slots: 250.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs167058
Build Build number 167058.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.