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Drill-through Server detail

Training | Oil Rig Practice | Small & Large Rig | PvP

Online EU 144.31.138.25:28015 checked 24m ago

Drill-through
FilterServeris Training | Oil Rig Practice | Small & Lar…
Attributes
moddedcarbon
Last refreshed
Players now 1/ 50
7-day average 1 peak 1
Rank #3,100 top 14% · #1168 in EU
Last wipe 23d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap21.9 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 00:52 UTC23d ago 5 – running 1
Tue 15 Sep, 02:14 UTC44d ago 2 held half 21.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA EU · no group limit · 734 on average 485 / 550
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 222 on average 79 / 400
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 86 on average 40 / 400
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 38 on average 16 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average 20 / 50
A-42 - Helicopter / Minicopter Training EU · groups of 200+ · 3 on average 1 / 42

Quick answers

from the figures on this page

Wipe data

When does Training | Oil Rig Practice | Small & Large Rig | PvP wipe?

The rhythm of Training | Oil Rig Practice | Small & Large Rig | PvP cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 23 days ago.

On Training | Oil Rig Practice | Small & Large Rig | PvP, what happens on wipe day?

Across recent wipes the busiest point averaged 4 players. The highest player count on the latest wipe arrived 20 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

In which region does Training | Oil Rig Practice | Small & Large Rig | PvP sit?

Its EU tag puts Training | Oil Rig Practice | Small & Large Rig | PvP in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 144.31.138.25:28015.

What Rust build does Training | Oil Rig Practice | Small & Large Rig | PvP run?

Rust network protocol 2634 and build 166652 on Linux is the setup for Training | Oil Rig Practice | Small & Large Rig | PvP. Joining requires the same protocol on your game; Steam handles the update.

Is Training | Oil Rig Practice | Small & Large Rig | PvP up, and how steady is its uptime?

The current status of Training | Oil Rig Practice | Small & Large Rig | PvP is online. Its reported uptime indicates a restart roughly 12 days 19 hours ago. Of 168 hours in the last 7 full days, 143 were up: 85%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on Training | Oil Rig Practice | Small & Large Rig | PvP stable?

Server fps averaged 240 over the last 48 hours, with a floor of 240. Buildings, deployables and all other world objects brought the entity total to 347. Memory use reached 1,282 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on Training | Oil Rig Practice | Small & Large Rig | PvP be read?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Build number 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Loot is provided for aim and PvP practice; ^i (Battlefield): High rates and kits drive fast PvP; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins; EU (Europe): Its browser listing sits in Europe are the tags Training | Oil Rig Practice | Small & Large Rig | PvP publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Training | Oil Rig Practice | Small & Large Rig | PvP appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Training | Oil Rig Practice | Small & Large Rig | PvP: EU Rust servers: live population data, Modded Rust servers: live data, Rust aim training servers and Rust battlefield servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does Training | Oil Rig Practice | Small & Large Rig | PvP hold in the server rankings?

Ranked on seven-day player hours, Training | Oil Rig Practice | Small & Large Rig | PvP is #3,100 overall and #1,168 in Europe, within the top 14% of ranked servers.

At what level does Training | Oil Rig Practice | Small & Large Rig | PvP run its population?

Population at the current refresh: 1 players on Training | Oil Rig Practice | Small & Large Rig | PvP, against 50 slots. The seven-day mean is 1 players, against a peak of 1. The 48-hour peak window is 01:00 UTC, at an average of 1 players.

Settings

What are the settings on Training | Oil Rig Practice | Small & Large Rig | PvP, and its rules?

Gather rate is not mentioned in the name of Training | Oil Rig Practice | Small & Large Rig | PvP. No custom group limit: 8 players is the standard. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. Anti-cheat status: VAC on.

What is the map for Training | Oil Rig Practice | Small & Large Rig | PvP?

Training | Oil Rig Practice | Small & Large Rig | PvP uses a procedural map of size 1,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.

Connection

How do you connect to Training | Oil Rig Practice | Small & Large Rig | PvP?

In the Rust console (F1), enter client.connect 144.31.138.25:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://senko.digital is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^e,^d,^i,EU,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build Build number 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.
^d
Combat training Loot is provided for aim and PvP practice.
^i
Battlefield High rates and kits drive fast PvP.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.