UKN.GG - US Training Grounds - Medium II
Offline 64.40.8.178:28014 checked 27d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 09:28 UTC27d ago | 1 | – | running | 0 |
| Tue 29 Sep, 09:28 UTC28d ago | 7 | – | 1 days | 0 |
| Mon 28 Sep, 09:28 UTC29d ago | 7 | – | 1 days | 0 |
| Sun 27 Sep, 09:30 UTC30d ago | 15 | – | 1 days | 0 |
| Sat 26 Sep, 09:28 UTC31d ago | 15 | – | 1 days | 0 |
| Fri 25 Sep, 09:28 UTC32d ago | 10 | – | 1 days | 0 |
| Thu 24 Sep, 09:33 UTC33d ago | 5 | – | 1 days | 0 |
| Wed 23 Sep, 09:29 UTC34d ago | 5 | – | 1 days | 0 |
| Tue 22 Sep, 09:28 UTC35d ago | 7 | – | 1 days | 0 |
| Mon 21 Sep, 09:28 UTC36d ago | 7 | – | 1 days | 1 |
| Sun 20 Sep, 09:28 UTC37d ago | 5 | – | 1 days | 2 |
| Sat 19 Sep, 09:28 UTC38d ago | 7 | – | 1 days | 0 |
| Fri 18 Sep, 09:28 UTC39d ago | 10 | – | 1 days | 0 |
| Thu 17 Sep, 09:29 UTC40d ago | 10 | – | 1 days | 1 |
| Wed 16 Sep, 09:38 UTC41d ago | 5 | – | 1 days | 6 |
| Tue 15 Sep, 09:28 UTC42d ago | 8 | – | 1 days | 0 |
| Mon 14 Sep, 09:28 UTC43d ago | 8 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/26 | NA · groups of 100+ · 22 on average | 11 / 200 |
| RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA | NA · no group limit · 14 on average | 23 / 50 |
| RustGames.gg | Lucky Pillars - US EAST 1 | NA · groups of 100+ · 13 on average | 15 / 400 |
| RustGames.gg | Rustcraft Lucky Pillars | NA · groups of 100+ · 1 on average | 18 / 250 |
| US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID | NA · groups of 100+ · 1e+07x · weekly · 7 on average | 13 / 100 |
| RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 697 on average | 605 / 700 |
Quick answers
from the figures on this pageWipe data
On what cycle does UKN.GG - US Training Grounds - Medium II wipe?
No next wipe can be predicted for UKN.GG - US Training Grounds - Medium II, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 27 days 14 hours ago.
Wipe day on UKN.GG - US Training Grounds - Medium II: what should you expect?
The average busiest count over recent wipes is 5 players. 3 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of UKN.GG - US Training Grounds - Medium II?
Without a region tag, UKN.GG - US Training Grounds - Medium II still has a name that points to North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 64.40.8.178:28014.
What Rust build does UKN.GG - US Training Grounds - Medium II run?
The platform is Windows, with Rust network protocol 2633 and build 165217 running on UKN.GG - US Training Grounds - Medium II. Your game must match the protocol to join, and Steam applies that update.
How reliable is UKN.GG - US Training Grounds - Medium II, and is it online now?
The current status is offline for UKN.GG - US Training Grounds - Medium II, with the last sighting 27 days 10 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Lists and tags
How should the tags on UKN.GG - US Training Grounds - Medium II be read?
Tags from UKN.GG - US Training Grounds - Medium II, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): 150 slots in total; ts500 (Group limit): Team size is capped at 500; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^e (Minigames): Minigame rotation covering arenas, Bedwars, parkour and more; ^d (Combat training): Training for aim and PvP, loot included; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature UKN.GG - US Training Grounds - Medium II?
Among the Rust Server Analytics lists UKN.GG - US Training Grounds - Medium II fits are: Modded Rust servers: live data, Rust aim training servers and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
By whom is UKN.GG - US Training Grounds - Medium II run?
The same operator most likely runs UKN.GG - US Training Grounds - Medium II and the 14 other servers we track that also publish a ukn.gg hostname.
Player numbers
Where does UKN.GG - US Training Grounds - Medium II sit among Rust servers?
Player hours for the last seven days place UKN.GG - US Training Grounds - Medium II at #16,397, in the top 69% of the ranked field.
At what level does UKN.GG - US Training Grounds - Medium II run its population?
No response from UKN.GG - US Training Grounds - Medium II at the latest check, with a last sighting 27 days 10 hours ago.
Settings
How is UKN.GG - US Training Grounds - Medium II configured, and what rules apply?
No gather rate is given in the name of UKN.GG - US Training Grounds - Medium II. Players per group: up to 500. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on UKN.GG - US Training Grounds - Medium II: which one is it?
The game generates a procedural map of size 6,000 with seed 1337 for UKN.GG - US Training Grounds - Medium II. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is UKN Map.
Connection
How can a player join UKN.GG - US Training Grounds - Medium II?
In the Rust console (F1), enter client.connect 64.40.8.178:28014. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://ukn.gg is its website.