[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
Online OC 51.161.219.6:29014 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 10% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 54, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:58 UTC FW26d ago | 54 | – | running | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event | OC · groups of 8+ · monthly · 8 on average | 6 / 100 |
| BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| | OC · groups of 8+ · monthly · 2 on average | 2 / 50 |
| State of Flux | PVE | Kits | Events | +More | OC · groups of 8+ · monthly · 1 on average | 0 / 40 |
| [AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome | OC · groups of 8+ · monthly · 4 on average | 7 / 50 |
| [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. | OC · groups of 8+ · monthly · 3 on average | 6 / 30 |
| AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY | OC · groups of 8+ · monthly · 2 on average | 1 / 50 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing wipe?
With the force wipe, once a month, [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 26 days 18 hours ago. The tags carry a monthly wipe schedule.
On [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing, what happens on wipe day?
The average busiest count over recent wipes is 54 players. Peak population for the latest wipe came 41 hours after it began.
Server
What is the hosting location of [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
The OC tag on [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing lists it in Oceania. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 51.161.219.6:29014.
Which Rust version is [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing. Your game must match the protocol to join, and Steam applies that update.
How reliable is [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing, and is it online now?
The current status of [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing is online. About 16 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing stable?
The 48-hour average was 59 server fps; the low was 42. Entity count reached 370,244, covering buildings, deployables and the rest of the world. Peak memory was 9,873 MB. A climbing entity count and low fps are the lag players perceive.
Tags
What do [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing's tags stand for?
Tags from [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): 200 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins; OC (Oceania): Oceania is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing fits are: Best Australian and Oceania Rust servers, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.
Who operates [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
The same operator most likely runs [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing and the 13 other servers we track that also publish a rustez.com hostname.
Player numbers
Where does [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing sit among Rust servers?
Ranked on seven-day player hours, [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing is #933 overall and #21 in Oceania, within the top 4% of ranked servers.
How many players does [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing carry?
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing holds 8 players of its 200 slots as of the latest update. Averaging 10 players across seven days, the server reached a peak of 24. Averaged over 48 hours, activity is highest at 07:00 UTC with 14 players.
Map and rules
How is [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing configured, and what rules apply?
No gather rate is given in the name of [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing. The default group cap of 8 players applies. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. Anti-cheat status: VAC on.
What is the map for [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing uses a procedural map of size 4,500 with seed 478495594, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.
Connection
How do you connect to [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.161.219.6:29014. https://rustez.com/ is its website.