[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event
Online OC 51.161.216.128:28215 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers, top 12% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 22, 38 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:35 UTC FW27d ago | 22 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | OC · groups of 8+ · monthly · 13 on average | 15 / 200 |
| [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing | OC · groups of 8+ · monthly · 10 on average | 8 / 200 |
| BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| | OC · groups of 8+ · monthly · 2 on average | 2 / 50 |
| [AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome | OC · groups of 8+ · monthly · 4 on average | 4 / 50 |
| [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. | OC · groups of 8+ · monthly · 3 on average | 1 / 30 |
| AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY | OC · groups of 8+ · monthly · 2 on average | 1 / 50 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event: what is it?
Once a month [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days 18 hours ago the current world was made. The tags carry a monthly wipe schedule.
On [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event, what happens on wipe day?
Across recent wipes the busiest point averaged 22 players. The highest player count on the latest wipe arrived 38 hours in.
Server details
In which region does [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event sit?
In Oceania, according to its OC tag, sits [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 51.161.216.128:28215 is its address.
What Rust build does [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event run?
On Linux, [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
Is [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event up, and how steady is its uptime?
The current status of [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event is online. The uptime it reports puts the last restart at about 15 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event stable?
Server fps averaged 99 over the last 48 hours, with a floor of 92. At its highest the entity count was 184,942, including buildings, deployables and all else. Peak memory was 7,856 MB. Players experience lag as low fps combined with a rising entity count.
Tags
Which meanings do the tags on [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event carry?
The game's server browser reads the tags [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^r (Roleplay): Roleplay is the format here; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins; OC (Oceania): Oceania is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event among their servers: Best Australian and Oceania Rust servers, Modded Rust servers: live data, PvE Rust servers by live population, Best Rust roleplay servers and Rust servers with zombies in the name. On the server list, the filters that return it are: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10.
By whom is [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event run?
The same operator most likely runs [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event and the 5 other servers we track that also publish a szservers.com hostname.
Population
Against other Rust servers, how does [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event compare?
Ranked on seven-day player hours, [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event is #1,140 overall and #25 in Oceania, within the top 5% of ranked servers.
What is the population of [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event?
Of 100 slots, 10 are filled on [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event at this refresh. Seven-day figures: an average of 7 players and a peak of 21. Across the last 48 hours, 09:00 UTC shows the highest average: 11 players.
Map and rules
What settings and rules does [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event use?
The name of [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event does not state a gather rate. The default group cap of 8 players applies. It runs roleplay, towns, jobs and roleplay rules. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.
The map on [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event: which one is it?
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event uses a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.
Connection
What is the way onto [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.161.216.128:28215. https://discord.com/invite/hTZdV739pX is its website.