[US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event
Online NA 91.229.114.176:28019 checked 5m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 24, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:36 UTC FW28d ago | 24 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 30 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 30 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 36 on average | 77 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 13 / 100 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 14 / 200 |
| RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! | NA · groups of 8+ · monthly · 11 on average | 9 / 420 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event: what is it?
The force wipe is the only wipe for [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 28 days ago the current world was made. A monthly wipe schedule is published in its tags.
Wipe day on [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event: what should you expect?
Recent wipes averaged a busiest count of 24 players. 8 hours after the latest wipe the crowd peaked.
Server
Which location hosts [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?
Its NA tag puts [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 91.229.114.176:28019.
Which Rust version is [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event on?
Rust network protocol 2635 and build 168909 on Linux is the setup for [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event. Your game must match the protocol to join, and Steam applies that update.
What uptime does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event show, and is it up?
The current status of [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event is online. Its reported uptime indicates a restart roughly 7 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event perform well?
Server fps averaged 99 over the last 48 hours, with a floor of 94. Entity count reached 121,048, covering buildings, deployables and the rest of the world. Peak memory was 5,582 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
What do [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event's tags stand for?
The game's server browser reads the tags [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts20 (Group limit): Teams hold no more than 20; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^r (Roleplay): A server built around roleplay; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event among their servers: Modded Rust servers: live data, PvE Rust servers by live population, Best Rust roleplay servers, Rust servers with zombies in the name and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
By whom is [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event run?
5 other servers we track publish a szservers.com hostname too, and so does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event, which points to a shared operator.
Population
Against other Rust servers, how does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event compare?
[US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event holds #1,550 on seven-day player hours and #232 in North America, inside the top 7% of the ranked field.
How many players does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event carry?
Population at the current refresh: 2 players on [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event, against 100 slots. The seven-day mean is 4 players, against a peak of 14. Averaged over 48 hours, activity is highest at 00:00 UTC with 5 players.
Map and rules
How is [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event configured, and what rules apply?
No gather rate is given in the name of [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event. The cap on group membership is 20 players. roleplay is the game mode, towns, jobs and roleplay rules. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map for [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?
The game generates a procedural map of size 3,500 with seed 1337 for [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.
How to join
What is the way onto [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?
In the Rust console (F1), enter client.connect 91.229.114.176:28019. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/hTZdV739pX.