[SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing
Online EA 15.235.216.54:29014 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers, top 22% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 44 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:59 UTC FW27d ago | 23 | – | running | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 | EA · groups of 8+ · monthly · 35 on average | 28 / 100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 21 on average | 15 / 88 |
| [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 | EA · groups of 8+ · monthly · 12 on average | 13 / 100 |
| [JP]ちょっぴりHard-PvE RiSu Server | EA · groups of 8+ · monthly · 11 on average | 6 / 100 |
| 【青岩-PVE服】原倍/萌新/突袭据点 | EA · groups of 8+ · monthly · 11 on average | 10 / 200 |
| 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 | EA · groups of 16+ · monthly · 10 on average | 12 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing wipe?
With the force wipe, once a month, [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 27 days 8 hours. The tags carry a monthly wipe schedule.
Wipe day on [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing: what should you expect?
Recent wipes averaged a busiest count of 23 players. The highest player count on the latest wipe arrived 44 hours in.
Server
In which region does [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing sit?
In Asia, according to its EA tag, sits [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 15.235.216.54:29014 is its address.
Which Rust version is [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing on?
Rust network protocol 2635 and build 168909 on Linux is the setup for [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing. The protocol has to match before you can join; Steam updates it automatically.
What uptime does [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing show, and is it up?
The current status of [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing is online. Its reported uptime indicates a restart roughly 29 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing perform well?
The 48-hour average was 59 server fps; the low was 55. Entity count reached 239,688, covering buildings, deployables and the rest of the world. At its highest, memory use was 7,625 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing be read?
Tags from [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Capacity of 200 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): The threat comes from the world, not other players; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins; EA (East Asia): The server browser files it under East Asia. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
The following Rust Server Analytics lists count [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing among their servers: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
By whom is [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing run?
13 other servers we track publish a rustez.com hostname too, and so does [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing, which points to a shared operator.
Population
Where does [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing sit among Rust servers?
For player hours over the last seven days, [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing places #1,201 globally and #123 in Asia, in the top 5% of all ranked servers.
How many players does [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing carry?
[SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing holds 4 players of its 200 slots as of the latest update. The seven-day mean is 7 players, against a peak of 19. Averaged over 48 hours, activity is highest at 14:00 UTC with 16 players.
Map and rules
How is [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing configured, and what rules apply?
No gather rate is given in the name of [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing. The game's default 8-player group limit is in force. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.
The map on [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing: which one is it?
The game generates a procedural map of size 4,500 with seed 478495594 for [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.
Connection
How can a player join [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
In the Rust console (F1), enter client.connect 15.235.216.54:29014. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://rustez.com/.