[AU] OzRust.com PvE | Jetpacks | Kits | Events
Online OC 45.125.247.47:28014 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 29% in OC. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 10h | Thu 12 Nov, 20:27 UTC | its own |
| 35d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 10h | Thu 10 Dec, 20:27 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 9 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 20:27 UTC13d ago | 6 | – | running | 0 |
| Thu 1 Oct, 21:26 UTC FW27d ago | 9 | halved by day 9 | 14 days | 0 |
| Thu 17 Sep, 19:57 UTC41d ago | 9 | halved by day 4 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons | OC · no group limit · biweekly · 35 on average | 48 / 2000 |
| [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | OC · groups of 8+ · monthly · 13 on average | 20 / 200 |
| [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing | OC · groups of 8+ · monthly · 10 on average | 8 / 200 |
| [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event | OC · groups of 8+ · monthly · 8 on average | 11 / 100 |
| Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] | OC · groups of 8+ · weekly · 4 on average | 7 / 30 |
| BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| | OC · groups of 8+ · monthly · 2 on average | 5 / 50 |
Quick answers
from the figures on this pageWipe cycle
When does [AU] OzRust.com PvE | Jetpacks | Kits | Events wipe?
[AU] OzRust.com PvE | Jetpacks | Kits | Events follows a wipe rhythm of every 4 weeks on Thursday at 20:27 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 13 days 13 hours ago. A wipe every two weeks is stated in its tags.
On [AU] OzRust.com PvE | Jetpacks | Kits | Events, what happens on wipe day?
The average busiest count over recent wipes is 8 players. 9 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 6.5 it had fallen below half where the hold failed.
Server details
What is the hosting location of [AU] OzRust.com PvE | Jetpacks | Kits | Events?
The OC tag on [AU] OzRust.com PvE | Jetpacks | Kits | Events lists it in Oceania. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 45.125.247.47:28014.
What Rust build does [AU] OzRust.com PvE | Jetpacks | Kits | Events run?
On Linux, [AU] OzRust.com PvE | Jetpacks | Kits | Events runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
What uptime does [AU] OzRust.com PvE | Jetpacks | Kits | Events show, and is it up?
The current status of [AU] OzRust.com PvE | Jetpacks | Kits | Events is online. The uptime it reports puts the last restart at about 12 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does [AU] OzRust.com PvE | Jetpacks | Kits | Events show?
Over 48 hours the average held at 49 server fps, and the minimum was 33. At its highest the entity count was 116,355, including buildings, deployables and all else. Memory use reached 4,386 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on [AU] OzRust.com PvE | Jetpacks | Kits | Events be read?
The game's server browser reads the tags [AU] OzRust.com PvE | Jetpacks | Kits | Events publishes: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Player slots: 150; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^b (Biweekly): Wipes come once a fortnight; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; OC (Oceania): Oceania is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature [AU] OzRust.com PvE | Jetpacks | Kits | Events?
These Rust Server Analytics lists include [AU] OzRust.com PvE | Jetpacks | Kits | Events: Best Australian and Oceania Rust servers, Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Who operates [AU] OzRust.com PvE | Jetpacks | Kits | Events?
A ozrust.com hostname is published by [AU] OzRust.com PvE | Jetpacks | Kits | Events, as by 2 other servers we track, so one operator most likely runs them all.
Player numbers
Where does [AU] OzRust.com PvE | Jetpacks | Kits | Events sit among Rust servers?
For player hours over the last seven days, [AU] OzRust.com PvE | Jetpacks | Kits | Events places #2,106 globally and #61 in Oceania, in the top 9% of all ranked servers.
What is the population of [AU] OzRust.com PvE | Jetpacks | Kits | Events?
Population at the current refresh: 5 players on [AU] OzRust.com PvE | Jetpacks | Kits | Events, against 150 slots. Averaging 2 players across seven days, the server reached a peak of 10. Across the last 48 hours, 08:00 UTC shows the highest average: 4 players.
Settings
What settings and rules does [AU] OzRust.com PvE | Jetpacks | Kits | Events use?
Gather rate is not mentioned in the name of [AU] OzRust.com PvE | Jetpacks | Kits | Events. The default group cap of 8 players applies. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
The map on [AU] OzRust.com PvE | Jetpacks | Kits | Events: which one is it?
[AU] OzRust.com PvE | Jetpacks | Kits | Events uses a procedural map of size 3,750 with seed 2601001, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How can a player join [AU] OzRust.com PvE | Jetpacks | Kits | Events?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.125.247.47:28014. Find it online at https://ozrust.com.