Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]
Online OC 103.1.213.253:28035 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 18% in OC. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 19:43 UTC, in 17h. Every Thursday at 19:43 UTC · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 17h | Thu 29 Oct, 19:43 UTC | its own |
| 7d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 17h | Thu 12 Nov, 19:43 UTC | its own |
| 21d 17h | Thu 19 Nov, 19:43 UTC | its own |
| 28d 17h | Thu 26 Nov, 19:43 UTC | its own |
| 35d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 17h | Thu 10 Dec, 19:43 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 13 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:43 UTC6d ago | 18 | – | running | 1 |
| Thu 15 Oct, 19:43 UTC13d ago | 12 | halved by day 5 | 7 days | 0 |
| Thu 8 Oct, 14:07 UTC20d ago | 14 | held half | 7.2 days | 4 |
| Thu 1 Oct, 19:12 UTC FW27d ago | 13 | halved by day 4 | 6.8 days | 0 |
| Thu 24 Sep, 20:43 UTC34d ago | 13 | halved by day 4 | 6.9 days | 0 |
| Thu 17 Sep, 20:43 UTC41d ago | 9 | halved by day 3 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons | OC · no group limit · biweekly · 35 on average | 28 / 2000 |
| [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | OC · groups of 8+ · monthly · 14 on average | 6 / 200 |
| [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing | OC · groups of 8+ · monthly · 10 on average | 5 / 200 |
| [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event | OC · groups of 8+ · monthly · 8 on average | 5 / 100 |
| BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| | OC · groups of 8+ · monthly · 2 on average | 1 / 50 |
| [AU] OzRust.com PvE | Jetpacks | Kits | Events | OC · groups of 8+ · biweekly · 2 on average | 0 / 150 |
Quick answers
from the figures on this pageWipe cycle
When does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] wipe?
The wipe rhythm of Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] is every Thursday at 19:43 UTC. Thursday 29 October at 19:43 UTC is when its next wipe is due. The current world dates from 6 days 6 hours. The tags list a wipe schedule of one week.
On Moradon - PVE - [AU] [Raidable Bases] [Skill Tree], what happens on wipe day?
Recent wipes averaged a busiest count of 15 players. Peak population for the latest wipe came 13 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 20% of cases. The fall below half arrived by day 4 when it didn't hold.
Server details
In which region does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] sit?
Its OC tag puts Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] in Oceania. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 103.1.213.253:28035.
Which Rust version is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] on?
Rust network protocol 2635 and build 168909 on Windows is the setup for Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] show, and is it up?
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] reports online at the current check. The uptime it reports puts the last restart at about 5 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] show?
Over 48 hours the average held at 99 server fps, and the minimum was 23. Buildings, deployables and all other world objects brought the entity total to 129,206. At its highest, memory use was 4,667 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] be read?
The game's server browser reads the tags Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] publishes: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Capacity of 30 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^w (Weekly): The server wipes each week; ^p (PvE): The threat comes from the world, not other players; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon; OC (Oceania): Its browser listing sits in Oceania. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
The following Rust Server Analytics lists count Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] among their servers: Best Australian and Oceania Rust servers, Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Player numbers
Against other Rust servers, how does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] compare?
For player hours over the last seven days, Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] places #1,506 globally and #36 in Oceania, in the top 7% of all ranked servers.
At what level does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] run its population?
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] holds 0 players of its 30 slots as of the latest update. Averaging 4 players across seven days, the server reached a peak of 18. Averaged over 48 hours, activity is highest at 12:00 UTC with 4 players.
Settings
How is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] configured, and what rules apply?
Gather rate is not mentioned in the name of Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. Anti-cheat status: VAC on.
What is the map for Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] uses a procedural map of size 4,250 with seed 4654643, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How can a player join Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
In the Rust console (F1), enter client.connect 103.1.213.253:28035. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2F1509522450872622 is its website.