BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP
Online 31.192.109.94:30215 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 30 Oct, 02:00 UTC1h ago | – | – | – | 0 |
| Wed 28 Oct, 02:00 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 02:00 UTC4d ago | 0 | – | 2 days | 0 |
| Sat 24 Oct, 02:00 UTC6d ago | 0 | – | 2 days | 0 |
| Fri 23 Oct, 11:15 UTC6d ago | 0 | – | 0.6 days | 0 |
| Tue 20 Oct, 09:34 UTC9d ago | 0 | – | 3.1 days | 0 |
| Mon 19 Oct, 02:00 UTC11d ago | 0 | – | 1.3 days | 0 |
| Sat 17 Oct, 02:00 UTC13d ago | 0 | – | 2 days | 0 |
| Thu 15 Oct, 02:00 UTC15d ago | 0 | – | 2 days | 0 |
| Tue 13 Oct, 02:00 UTC17d ago | 0 | – | 2 days | 0 |
| Sun 11 Oct, 02:00 UTC19d ago | 0 | – | 2 days | 0 |
| Fri 9 Oct, 02:00 UTC21d ago | 0 | – | 2 days | 0 |
| Thu 8 Oct, 02:00 UTC22d ago | 0 | – | 1 days | 0 |
| Wed 7 Oct, 12:53 UTC22d ago | 0 | – | 0.5 days | 0 |
| Tue 6 Oct, 02:00 UTC24d ago | 0 | – | 1.5 days | 0 |
| Sun 4 Oct, 02:00 UTC26d ago | 0 | – | 2 days | 0 |
| Sat 3 Oct, 02:00 UTC27d ago | 0 | – | 1 days | 0 |
| Fri 2 Oct, 02:00 UTC28d ago | 0 | – | 1 days | 0 |
| Thu 1 Oct, 02:00 UTC29d ago | 0 | – | 1 days | 0 |
| Wed 30 Sep, 02:00 UTC30d ago | 0 | – | 1 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Raid Simulator 2.0 (Raidsim) | EU · groups of 100+ · 229 on average | 84 / 500 |
| [EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW | EU · no group limit · 194 on average | 51 / 300 |
| Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW! | no group limit · 104 on average | 116 / 300 |
| UKN.GG - EU Training Grounds - Main | EU · groups of 500+ · 59 on average | 21 / 250 |
| EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets | EU · groups of 10+ · 38 on average | 9 / 200 |
| [NA] Raid Simulator 2.0 (Raidsim) | NA · groups of 100+ · 27 on average | 34 / 150 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP: what is it?
None of the resets on BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP counts as a wipe, since the world is replaced every few hours and no wipe schedule is kept.
Server details
Which location hosts BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP?
The region code of BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP is fra, but no region is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 31.192.109.94:30215.
Which Rust version is BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP on?
On Linux, BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
Is BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP up, and how steady is its uptime?
As of the latest refresh, BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP is online. Its reported uptime indicates a restart roughly 1 minutes ago. Of 168 hours in the last 7 full days, 76 were up: 45%. 27 September 2026 is when Rust Server Analytics first recorded it.
Does BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP perform well?
Server fps averaged 511 over the last 48 hours, with a floor of 501. At its highest the entity count was 46,583, including buildings, deployables and all else. At its highest, memory use was 2,502 MB. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP carry?
The game's server browser reads the tags BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP publishes: gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Capacity of 200 slots; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $rfra (Region code): fra is the region code on record; ^e (Minigames): Minigames such as arenas, Bedwars and parkour; ^j (Battle royale): Fight while the zone tightens, after looting up; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Minigames ^e, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Who operates BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP?
A cybersportrust.ru hostname is published by BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP, as by 13 other servers we track, so one operator most likely runs them all.
Player numbers
Against other Rust servers, how does BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP compare?
Player hours for the last seven days place BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP at #15,264, in the top 69% of the ranked field.
At what level does BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP run its population?
Population at the current refresh: 0 players on BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP, against 200 slots. Averaged across seven days, the population is 0 players.
Map and rules
What are the settings on BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP, and its rules?
Gather rate is not mentioned in the name of BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP. Players per group: up to 10. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
What is the map for BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP?
BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP uses a procedural map of size 3,000 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.
How to join
How can a player join BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP?
In the Rust console (F1), enter client.connect 31.192.109.94:30215. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://kzvrust.com is its website.