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Drill-through Server detail

[FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]

Online NA 209.205.225.77:28016 checked 11m ago

Drill-through
FilterServeris [FaceWAN]{5x Gather}{TP}{Home}{Remove}{Pv…
Attributes
5x monthly wipes moddedoxidepve
Last refreshed
Players now 2/ 64
7-day average 1 peak 6
Rank #3,602 top 16% · #594 in NA
Last wipe 28d ago monthly schedule
Next wipe 6d 16h Thu 5 Nov, 19:00 UTC FW
Capacity 3% full

Players

average and peak, with its wipes marked
AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 16% of all ranked servers, top 32% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

usual gap11.5 daysbetween real wipes
wipe-day peak8players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
6d 16hThu 5 Nov, 19:00 UTCFW force wipe
34d 16hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Tue 13 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 06:33 UTC16d ago 7 – running 0
Thu 1 Oct, 18:20 UTC FW28d ago 8 held half 11.5 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] RustDecay PVE 5x Zombie & Build - No Kill No Raid NA · groups of 8+ · 5x · 6 on average 4 / 50
[US] RustDecay PVE 15x Relax & Build - No Kill No Raid NA · groups of 8+ · 15x · monthly · 11 on average 8 / 50
Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai NA · groups of 8+ · 2x · monthly · 2 on average 2 / 200
Good Times Custom Maps Server I (PVE-Build) NA · groups of 8+ · monthly · 1 on average 1 / 50
CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| EU · groups of 8+ · 5x · monthly · 2 on average 0 / 30
Nyx's Wasteland | Build • Trade • Survive • Belong NA · groups of 8+ · 2 on average 1 / 50

Quick answers

from the figures on this page

Wipe data

On what cycle does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] wipe?

The force wipe is the only wipe for [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East], once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 28 days 8 hours. A monthly wipe schedule is published in its tags.

On [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East], what happens on wipe day?

Recent wipes averaged a busiest count of 8 players. Peak population for the latest wipe came 18 hours after it began. Above half that peak until the next wipe held in 100% of recent wipes.

Server details

What is the hosting location of [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

Its NA tag puts [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 209.205.225.77:28016 is its address.

Which Rust version is [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] on?

On Linux, [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] show, and is it up?

The current status of [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] is online. Its reported uptime indicates a restart roughly 14 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] stable?

The 48-hour average was 77 server fps; the low was 53. At its highest the entity count was 230,123, including buildings, deployables and all else. At its highest, memory use was 5,834 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] be read?

gmrust (Game mode): Rust survival, standard ruleset; mp64 (Max players): 64 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^c (Creative): Build what you want in a sandbox with gathering removed; ^k (Build server): A place to design bases and practise builds; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): North America is the region it appears under in the browser are the tags [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]: 5x Rust servers, measured live, Modded Rust servers: live data, Rust build and creative servers, Rust servers tagged creative, PvE Rust servers by live population and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Who operates [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

The facewan.com hostname of [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] is used by no other server we track.

Player numbers

Against other Rust servers, how does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] compare?

Ranked on seven-day player hours, [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] is #3,602 overall and #594 in North America, within the top 16% of ranked servers.

How many players does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] carry?

Population at the current refresh: 2 players on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East], against 64 slots. The seven-day mean is 1 players, against a peak of 6. The 48-hour peak window is 19:00 UTC, at an average of 2 players.

Map and rules

What settings and rules does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] use?

5x gathering is what [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] states in its name. No custom group limit: 8 players is the standard. It runs build & creative, sandbox building, no gathering. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]: which one is it?

The game generates a procedural map of size 6,000 with seed 10241 for [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 209.205.225.77:28016. Find it online at https://facewan.com.

Server tags

what each one means

Published as mp64,ptrak,$r?,v2635,^p,^m,^c,^k,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp64
Max players 64 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.
^c
Creative Build what you want in a sandbox with gathering removed.
^k
Build server A place to design bases and practise builds.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.