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Drill-through Server detail

Good Times Custom Maps Server I (PVE-Build)

Online NA 66.51.99.26:28015 checked 13m ago

Drill-through
FilterServeris Good Times Custom Maps Server I (PVE-Build)
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 1 peak 5
Rank #3,138 top 14% · #515 in NA
Last wipe 26d ago monthly schedule
Next wipe 8d 20h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 14% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

InWhen, UTCKind
8d 20hThu 5 Nov, 19:00 UTCFW force wipe
36d 20hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW26d ago 7 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai NA · groups of 8+ · 2x · monthly · 3 on average 4 / 200
Nyx's Wasteland | Build • Trade • Survive • Belong NA · groups of 8+ · 2 on average 1 / 50
Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 NA · groups of 8+ · biweekly · 1 on average 1 / 50
Outpost Omega | PVE | Build | Explore | Thrive NA · groups of 8+ · biweekly · 1 on average 1 / 100
[US] RustDecay PVE 15x Relax & Build - No Kill No Raid NA · groups of 8+ · 15x · monthly · 12 on average 20 / 50
[US] RustDecay PVE 200x Relax & Build - No Kill No Raid NA · groups of 8+ · 200x · monthly · 5 on average 5 / 50

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Good Times Custom Maps Server I (PVE-Build) wipe?

The force wipe is the only wipe for Good Times Custom Maps Server I (PVE-Build), once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 5 hours ago the current world was made. Its tags state a wipe schedule of one month.

Wipe day on Good Times Custom Maps Server I (PVE-Build): what should you expect?

Across recent wipes the busiest point averaged 7 players. Peak population for the latest wipe came 4 hours after it began.

Server

What is the hosting location of Good Times Custom Maps Server I (PVE-Build)?

Its NA tag puts Good Times Custom Maps Server I (PVE-Build) in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 66.51.99.26:28015.

Which Rust version is Good Times Custom Maps Server I (PVE-Build) on?

On Linux, Good Times Custom Maps Server I (PVE-Build) runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Good Times Custom Maps Server I (PVE-Build), and is it online now?

The current status of Good Times Custom Maps Server I (PVE-Build) is online. About 13 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does Good Times Custom Maps Server I (PVE-Build) show?

Over 48 hours the average held at 57 server fps, and the minimum was 47. Entity count reached 163,372, covering buildings, deployables and the rest of the world. At its highest, memory use was 4,800 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on Good Times Custom Maps Server I (PVE-Build) be read?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^k (Build server): Base design and building practice; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): North America is the region it appears under in the browser are the tags Good Times Custom Maps Server I (PVE-Build) publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Good Times Custom Maps Server I (PVE-Build)?

Among the Rust Server Analytics lists Good Times Custom Maps Server I (PVE-Build) fits are: Modded Rust servers: live data, Rust build and creative servers, PvE Rust servers by live population and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does Good Times Custom Maps Server I (PVE-Build) hold in the server rankings?

Ranked on seven-day player hours, Good Times Custom Maps Server I (PVE-Build) is #3,138 overall and #515 in North America, within the top 14% of ranked servers.

What is the population of Good Times Custom Maps Server I (PVE-Build)?

Of 50 slots, 0 are filled on Good Times Custom Maps Server I (PVE-Build) at this refresh. Averaging 1 players across seven days, the server reached a peak of 5. The 48-hour peak window is 19:00 UTC, at an average of 2 players.

Map and rules

What settings and rules does Good Times Custom Maps Server I (PVE-Build) use?

The name of Good Times Custom Maps Server I (PVE-Build) does not state a gather rate. The default group cap of 8 players applies. It runs build & creative, sandbox building, no gathering. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on Good Times Custom Maps Server I (PVE-Build): which one is it?

Good Times Custom Maps Server I (PVE-Build) uses a procedural map of size 4,000 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.

Connection

What is the way onto Good Times Custom Maps Server I (PVE-Build)?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.26:28015. Find it online at https://gt-cm.net/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^k,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^k
Build server Base design and building practice.
^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.