Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai
Online NA · us5 91.229.114.175:28015 checked 6m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:04 UTC FW26d ago | 11 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Good Times Custom Maps Server I (PVE-Build) | NA · groups of 8+ · monthly · 1 on average | 1 / 50 |
| [US] RustDecay PVE 15x Relax & Build - No Kill No Raid | NA · groups of 8+ · 15x · monthly · 12 on average | 8 / 50 |
| [US] RustDecay PVE 200x Relax & Build - No Kill No Raid | NA · groups of 8+ · 200x · monthly · 5 on average | 2 / 50 |
| Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 | NA · groups of 8+ · biweekly · 1 on average | 0 / 50 |
| Outpost Omega | PVE | Build | Explore | Thrive | NA · groups of 8+ · biweekly · 1 on average | 0 / 100 |
| |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] | groups of 10+ · monthly · 14 on average | 3 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai wipe?
Once a month Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 26 days 11 hours ago. A monthly wipe schedule is published in its tags.
Wipe day on Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai: what should you expect?
Recent wipes averaged a busiest count of 11 players. 31 hours after the latest wipe the crowd peaked.
Server
In which region does Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai sit?
The NA tag on Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai lists it in North America, with us5 as the region code. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 91.229.114.175:28015.
Which Rust version is Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai on?
On Linux, Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
What uptime does Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai show, and is it up?
As of the latest refresh, Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai is online. About 19 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 148 were up: 88%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai perform well?
The 48-hour average was 84 server fps; the low was 13. At its highest the entity count was 192,867, including buildings, deployables and all else. At its highest, memory use was 7,944 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai be read?
Tags from Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): 200 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $rus5 (Region code): Region code: us5; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^k (Build server): Base design and building practice; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins; NA (North America): North America is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai?
Among the Rust Server Analytics lists Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai fits are: Rust servers with a 2x gather rate, Modded Rust servers: live data, Rust build and creative servers, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Population
Against other Rust servers, how does Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai compare?
Ranked on seven-day player hours, Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai is #2,040 overall and #311 in North America, within the top 9% of ranked servers.
What is the population of Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai?
Of 200 slots, 0 are filled on Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai at this refresh. Seven-day figures: an average of 3 players and a peak of 8. Averaged over 48 hours, activity is highest at 21:00 UTC with 5 players.
Settings
How is Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai configured, and what rules apply?
Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai names a 2x gather rate. The game's default 8-player group limit is in force. build & creative is the game mode, sandbox building, no gathering. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map for Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai?
Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai uses a procedural map of size 5,000 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.
Connection
What is the way onto Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.229.114.175:28015. Find it online at https://discord.com/invite/q5xgHUHhnh.