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Drill-through Server detail

|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]

Online 185.207.214.251:35300 checked 8m ago

Drill-through
FilterServeris |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBa…
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 6/ 200
7-day average 14 peak 32
Rank #797 top 4%
Last wipe 28d ago monthly schedule
Next wipe 6d 17h Thu 5 Nov, 19:00 UTC FW
Capacity 3% full

Players

average and peak, with its wipes marked
AveragePeak
01020304002:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

wipe-day peak85players, last three wipes

Coming wipes

InWhen, UTCKind
6d 17hThu 5 Nov, 19:00 UTCFW force wipe
34d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 85, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:16 UTC FW28d ago 85 – running 16

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average 0 / 50
BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average 1 / 200
CZ/SK RELAX PVE groups of 8+ · monthly · 3 on average 0 / 30
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY groups of 10+ · monthly · 2 on average 2 / 100
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] EU · groups of 10+ · monthly · 2 on average 1 / 100
Хомка RU PvE EU · groups of 8+ · monthly · 1 on average 0 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] wipe?

Once a month |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 28 days 6 hours ago the current world was made. Its tags state a wipe schedule of one month.

Wipe day on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]: what should you expect?

Recent wipes averaged a busiest count of 85 players. The highest player count on the latest wipe arrived 45 hours in.

Server

In which region does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] sit?

No region appears in what |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 185.207.214.251:35300 is its address.

Which Rust version is |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]. The protocol has to match before you can join; Steam updates it automatically.

What uptime does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] show, and is it up?

As of the latest refresh, |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] is online. Its reported uptime indicates a restart roughly 20 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.

What performance does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] show?

The 48-hour average was 45 server fps; the low was 27. At its highest the entity count was 253,825, including buildings, deployables and all else. At its highest, memory use was 6,372 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]'s tags stand for?

The game's server browser reads the tags |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp200 (Max players): 200 slots in total; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^k (Build server): Base design and building practice; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] among their servers: Modded Rust servers: live data, Rust build and creative servers, PvE Rust servers by live population and Rust servers with zombies in the name. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.

Player numbers

Against other Rust servers, how does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] compare?

Player hours for the last seven days place |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] at #797, in the top 4% of the ranked field.

What is the population of |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] holds 6 players of its 200 slots as of the latest update. The seven-day mean is 14 players, against a peak of 32. The 48-hour peak window is 17:00 UTC, at an average of 23 players.

Map and rules

How is |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] configured, and what rules apply?

No gather rate is given in the name of |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]. Players per group: up to 10. build & creative is the game mode, sandbox building, no gathering. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]: which one is it?

|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] uses a procedural map of size 4,500 with seed 1768819639, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.

How to join

How do you connect to |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.207.214.251:35300. https://rusttravka.ru/cookies.html?backurl=http://rusttravka.ru/?try=3 is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^k,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp200
Max players 200 slots in total.
ts10
Group limit Team size is capped at 10.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^k
Build server Base design and building practice.
^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.