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Drill-through Server detail

BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY

Online 179.61.132.160:27015 checked 9m ago

Drill-through
FilterServeris BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDI…
Attributes
monthly wipes vanillamoddedoxidepve
Last refreshed
Players now 3/ 100
7-day average 2 peak 9
Rank #2,138 top 10%
Last wipe 28d ago monthly schedule
Next wipe 6d 15h Thu 5 Nov, 19:00 UTC FW
Capacity 3% full

Players

average and peak, with its wipes marked
AveragePeak
02.557.51004:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

InWhen, UTCKind
6d 15hThu 5 Nov, 19:00 UTCFW force wipe
34d 15hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:04 UTC FW28d ago 10 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] groups of 10+ · monthly · 14 on average 4 / 200
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average 0 / 50
BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average 1 / 200
CZ/SK RELAX PVE groups of 8+ · monthly · 3 on average 0 / 30
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] EU · groups of 10+ · monthly · 2 on average 0 / 100
Хомка RU PvE EU · groups of 8+ · monthly · 1 on average 0 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY: what is it?

The force wipe is the only wipe for BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 28 days 7 hours. The tags carry a monthly wipe schedule.

On BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY, what happens on wipe day?

Recent wipes averaged a busiest count of 10 players. 45 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY?

A region is not published by BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 179.61.132.160:27015.

What Rust build does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY. Your game must match the protocol to join, and Steam applies that update.

How reliable is BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY, and is it online now?

As of the latest refresh, BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY is online. The uptime it reports puts the last restart at about 4 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY show?

Server fps averaged 141 over the last 48 hours, with a floor of 65. At its highest the entity count was 180,627, including buildings, deployables and all else. Peak memory was 4,605 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY be read?

The game's server browser reads the tags BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY publishes: gmvanilla (Game mode): The vanilla survival format; mp100 (Max players): 100 slots in total; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY: Modded Rust servers: live data, Rust build and creative servers, PvE Rust servers by live population and Rust servers with zombies in the name. It appears on the server list under the following filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY sit among Rust servers?

The seven-day player-hours rank for BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY is #2,138, inside the top 10% of all ranked servers.

At what level does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY run its population?

Population at the current refresh: 3 players on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY, against 100 slots. The seven-day mean is 2 players, against a peak of 9. Across the last 48 hours, 23:00 UTC shows the highest average: 8 players.

Settings

How is BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY configured, and what rules apply?

No gather rate is given in the name of BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY. The cap on group membership is 10 players. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.

The map on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY: which one is it?

The game generates a procedural map of size 4,000 with seed 3486489 for BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Wiped 28 days ago.

Connection

What is the way onto BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY?

In the Rust console (F1), enter client.connect 179.61.132.160:27015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://brutalgaming.es/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp100
Max players 100 slots in total.
ts10
Group limit Team size is capped at 10.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.