Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]
Online EU 185.189.255.249:35300 checked 14m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 10h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 10h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:05 UTC FW27d ago | 8 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 1 / 50 |
| BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 2 / 200 |
| Хомка RU PvE | EU · groups of 8+ · monthly · 1 on average | 0 / 100 |
| BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 2 / 200 |
| PIGLAND V7 NOWIPE/PVE/KIT Хрюшки | EU · groups of 8+ · 2 on average | 1 / 20 |
| Renegade CZ PVE | EU · groups of 8+ · 1 on average | 0 / 30 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]: what is it?
Once a month Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days 14 hours ago the current world was made. Its tags state a wipe schedule of one month.
On Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL], what happens on wipe day?
The average busiest count over recent wipes is 8 players. 1 hours after the latest wipe the crowd peaked.
Server details
Which location hosts Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]?
The EU tag on Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 185.189.255.249:35300.
What Rust build does Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] run?
Rust network protocol 2635 and build 168909 on Windows is the setup for Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]. Joining requires the same protocol on your game; Steam handles the update.
Is Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] up, and how steady is its uptime?
As of the latest refresh, Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] is online. About 4 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Does Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] perform well?
Over 48 hours the average held at 116 server fps, and the minimum was 87. Buildings, deployables and all other world objects brought the entity total to 96,058. At its highest, memory use was 3,324 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] carry?
gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): Capacity of 100 slots; ts10 (Group limit): The cap is 10 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^p (PvE): Player combat is off; the world supplies the danger; ^k (Build server): Design and test base builds; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Its browser listing sits in Europe are the tags Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]?
Among the Rust Server Analytics lists Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] fits are: EU Rust servers: live population data, Modded Rust servers: live data, Rust build and creative servers and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, how does Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] compare?
Ranked on seven-day player hours, Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] is #2,478 overall and #953 in Europe, within the top 11% of ranked servers.
How many players does Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] carry?
Population at the current refresh: 1 players on Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL], against 100 slots. The seven-day mean is 2 players, against a peak of 8. The 48-hour peak window is 06:00 UTC, at an average of 4 players.
Map and rules
What settings and rules does Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] use?
Gather rate is not mentioned in the name of Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]. A maximum of 10 players per group applies. build & creative is the game mode, sandbox building, no gathering. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]?
A procedural map of size 3,800 with seed 275842107, generated by the game, runs on Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
What is the way onto Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.189.255.249:35300. Find it online at https://furyrust.ru/.