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Drill-through Server detail

Nyx's Wasteland | Build • Trade • Survive • Belong

Online NA 15.204.68.222:21805 checked 7m ago

Drill-through
FilterServeris Nyx's Wasteland | Build • Trade • Survive…
Attributes
vanillamoddedoxidepve
Last refreshed
Players now 2/ 50
7-day average 2 peak 7
Rank #3,470 top 16% · #575 in NA
Last wipe 16d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 4% full

Players

average and peak, with its wipes marked
AveragePeak
0246802:0020:0000:0016:0020:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020002:0020:0000:0016:0020:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct19 Oct22 Oct26 Oct30 Oct

Top 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctSun 11 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 43 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 06:39 UTC16d ago 8 – running 2
Sun 11 Oct, 07:56 UTC18d ago 2 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 NA · groups of 8+ · biweekly · 1 on average 2 / 50
Outpost Omega | PVE | Build | Explore | Thrive NA · groups of 8+ · biweekly · 1 on average 2 / 100
Good Times Custom Maps Server I (PVE-Build) NA · groups of 8+ · monthly · 1 on average 0 / 50
Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai NA · groups of 8+ · 2x · monthly · 2 on average 5 / 200
[US] RustDecay PVE 15x Relax & Build - No Kill No Raid NA · groups of 8+ · 15x · monthly · 11 on average 7 / 50
[US] RustDecay PVE 5x Zombie & Build - No Kill No Raid NA · groups of 8+ · 5x · 6 on average 2 / 50

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Nyx's Wasteland | Build • Trade • Survive • Belong: what is it?

The rhythm of Nyx's Wasteland | Build • Trade • Survive • Belong cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 16 days 18 hours.

Wipe day on Nyx's Wasteland | Build • Trade • Survive • Belong: what should you expect?

The average busiest count over recent wipes is 5 players. 43 hours after the latest wipe the crowd peaked.

Server details

In which region does Nyx's Wasteland | Build • Trade • Survive • Belong sit?

Its NA tag puts Nyx's Wasteland | Build • Trade • Survive • Belong in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 15.204.68.222:21805.

Which Rust version is Nyx's Wasteland | Build • Trade • Survive • Belong on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Nyx's Wasteland | Build • Trade • Survive • Belong. Joining requires the same protocol on your game; Steam handles the update.

Is Nyx's Wasteland | Build • Trade • Survive • Belong up, and how steady is its uptime?

As of the latest refresh, Nyx's Wasteland | Build • Trade • Survive • Belong is online. The uptime it reports puts the last restart at about 8 hours ago. 50% uptime over the last 7 full days, equal to 84 of 168 hours. It entered Rust Server Analytics records on 10 October 2026.

Does Nyx's Wasteland | Build • Trade • Survive • Belong perform well?

The 48-hour average was 143 server fps; the low was 103. Entity count reached 74,600, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,743 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on Nyx's Wasteland | Build • Trade • Survive • Belong be read?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): North America is the region it appears under in the browser are the tags Nyx's Wasteland | Build • Trade • Survive • Belong publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Nyx's Wasteland | Build • Trade • Survive • Belong appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Nyx's Wasteland | Build • Trade • Survive • Belong among their servers: Modded Rust servers: live data, Rust build and creative servers, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does Nyx's Wasteland | Build • Trade • Survive • Belong sit among Rust servers?

Ranked on seven-day player hours, Nyx's Wasteland | Build • Trade • Survive • Belong is #3,470 overall and #575 in North America, within the top 16% of ranked servers.

How many players does Nyx's Wasteland | Build • Trade • Survive • Belong carry?

Population at the current refresh: 2 players on Nyx's Wasteland | Build • Trade • Survive • Belong, against 50 slots. The seven-day mean is 2 players, against a peak of 7. Averaged over 48 hours, activity is highest at 00:00 UTC with 5 players.

Settings

How is Nyx's Wasteland | Build • Trade • Survive • Belong configured, and what rules apply?

No gather rate is given in the name of Nyx's Wasteland | Build • Trade • Survive • Belong. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.

The map on Nyx's Wasteland | Build • Trade • Survive • Belong: which one is it?

Nyx's Wasteland | Build • Trade • Survive • Belong uses a procedural map of size 3,500 with seed 84213759, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join Nyx's Wasteland | Build • Trade • Survive • Belong?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 15.204.68.222:21805. https://discord.com/invite/a99VQteBgs is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.