RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]
Online 195.18.27.46:35100 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 7h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 15d 1h | Fri 13 Nov, 12:43 UTC | its own |
| 35d 7h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 43d 1h | Fri 11 Dec, 12:43 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 12:43 UTC12d ago | 8 | – | running | 1 |
| Thu 1 Oct, 17:55 UTC FW27d ago | 9 | held half | 14.8 days | 2 |
| Fri 18 Sep, 12:50 UTC40d ago | 11 | halved by day 5 | 13.2 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Alias RPG Season 10 [PVE,RU] | EU · groups of 8+ · biweekly · 11 on average | 13 / 100 |
| RustNK - Custom Hardcore PvE, NPCs, Events & Quests | NA · no group limit · biweekly · 4 on average | 4 / 50 |
| Primal Earth PvE | Hardcore Progression | Rock to AK | groups of 8+ · biweekly · 3 on average | 4 / 25 |
| HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP | groups of 8+ · biweekly · 3 on average | 1 / 50 |
| #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS | EU · no group limit · 1x · biweekly · 2 on average | 0 / 50 |
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 253 on average | 104 / 2000 |
Quick answers
from the figures on this pageWipe cycle
When does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] wipe?
On RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] the wipe rhythm is every 4 weeks on Friday at 12:43 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 12 days 22 hours ago. A wipe every two weeks is stated in its tags.
Wipe day on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]: what should you expect?
Across recent wipes the busiest point averaged 9 players. The highest player count on the latest wipe arrived 2 hours in. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the other cases the crowd dropped below half by day 5.
Server details
In which region does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] sit?
No region is published by RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 195.18.27.46:35100.
Which Rust version is RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] on?
On Windows, RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
Is RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] up, and how steady is its uptime?
The current status of RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] is online. Its reported uptime indicates a restart roughly 7 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] perform well?
Over 48 hours the average held at 30 server fps, and the minimum was 30. At its highest the entity count was 95,084, including buildings, deployables and all else. Memory use reached 4,503 MB at peak. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] be read?
Tags from RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD], as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp200 (Max players): Player slots: 200; ts50 (Group limit): The cap is 50 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): A two-week wipe cycle; ^h (Hardcore): The hardcore mode: scarcer help, sterner survival; ^t (Tutorial on): The Facepunch tutorial can be used here by new players; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?
Among the Rust Server Analytics lists RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] fits are: Rust tutorial servers, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Whose server is RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?
A rustaria.ru hostname is published by RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD], as by 4 other servers we track, so one operator most likely runs them all.
Player numbers
Against other Rust servers, how does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] compare?
Player hours for the last seven days place RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] at #2,431, in the top 11% of the ranked field.
What is the population of RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?
Population at the current refresh: 0 players on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD], against 200 slots. Averaging 2 players across seven days, the server reached a peak of 8. The 48-hour peak window is 15:00 UTC, at an average of 4 players.
Map and rules
What settings and rules does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] use?
Gather rate is not mentioned in the name of RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]. A maximum of 50 players per group applies. It runs hardcore, The hardest mode from Facepunch. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?
A procedural map of size 4,500 with seed 79868920, generated by the game, runs on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Вайп был 12 д наза.
Connection
What is the way onto RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 195.18.27.46:35100. Find it online at https://rustaria.tech/.