Primal Earth PvE | Hardcore Progression | Rock to AK
Online 194.69.160.15:28103 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 8d 11h | Sat 7 Nov, 09:08 UTC | its own |
| 22d 11h | Sat 21 Nov, 09:08 UTC | its own |
| 34d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 36d 11h | Sat 5 Dec, 09:08 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 09:08 UTC5d ago | 14 | – | running | 1 |
| Thu 15 Oct, 11:32 UTC14d ago | 7 | halved by day 7 | 8.9 days | 0 |
| Thu 1 Oct, 17:41 UTC FW28d ago | 8 | halved by day 9 | 13.7 days | 0 |
| Thu 17 Sep, 14:18 UTC42d ago | 9 | halved by day 6 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Alias RPG Season 10 [PVE,RU] | EU · groups of 8+ · biweekly · 11 on average | 9 / 100 |
| RustNK - Custom Hardcore PvE, NPCs, Events & Quests | NA · no group limit · biweekly · 4 on average | 23 / 50 |
| HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP | groups of 8+ · biweekly · 4 on average | 9 / 50 |
| HZ Casual Rust | 1X Hybrid PvP/PvE | Chill/Noob Friendly | NA · no group limit · 1x · biweekly · 2 on average | 4 / 50 |
| RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] | groups of 50+ · biweekly · 2 on average | 0 / 200 |
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 253 on average | 244 / 2000 |
Quick answers
from the figures on this pageWipe data
When does Primal Earth PvE | Hardcore Progression | Rock to AK wipe?
Its tag guides the prediction, since Primal Earth PvE | Hardcore Progression | Rock to AK has too few wipes on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 5 days 12 hours. Its tags publish a wipe schedule of every two weeks.
On Primal Earth PvE | Hardcore Progression | Rock to AK, what happens on wipe day?
Across recent wipes the busiest point averaged 10 players. 31 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 7 when it didn't hold.
Server details
What is the hosting location of Primal Earth PvE | Hardcore Progression | Rock to AK?
The region code of Primal Earth PvE | Hardcore Progression | Rock to AK is uk1, but no region is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 194.69.160.15:28103 is its address.
Which Rust version is Primal Earth PvE | Hardcore Progression | Rock to AK on?
Rust network protocol 2635 and build 168909 on Linux is the setup for Primal Earth PvE | Hardcore Progression | Rock to AK. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Primal Earth PvE | Hardcore Progression | Rock to AK show, and is it up?
Primal Earth PvE | Hardcore Progression | Rock to AK reports online at the current check. The uptime it reports puts the last restart at about 12 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on Primal Earth PvE | Hardcore Progression | Rock to AK stable?
The 48-hour average was 54 server fps; the low was 47. At its highest the entity count was 87,277, including buildings, deployables and all else. Memory use reached 3,444 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
What do Primal Earth PvE | Hardcore Progression | Rock to AK's tags stand for?
Tags from Primal Earth PvE | Hardcore Progression | Rock to AK, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp25 (Max players): 25 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $ruk1 (Region code): Its region code is uk1; ^b (Biweekly): Every two weeks the server wipes; ^h (Hardcore): Hardcore mode from Facepunch, with less help and a harsher survival loop; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Primal Earth PvE | Hardcore Progression | Rock to AK appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Primal Earth PvE | Hardcore Progression | Rock to AK: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Player numbers
What position does Primal Earth PvE | Hardcore Progression | Rock to AK hold in the server rankings?
The seven-day player-hours rank for Primal Earth PvE | Hardcore Progression | Rock to AK is #1,597, inside the top 7% of all ranked servers.
At what level does Primal Earth PvE | Hardcore Progression | Rock to AK run its population?
Of 25 slots, 2 are filled on Primal Earth PvE | Hardcore Progression | Rock to AK at this refresh. Seven-day figures: an average of 4 players and a peak of 14. The 48-hour peak window is 17:00 UTC, at an average of 7 players.
Settings
What settings and rules does Primal Earth PvE | Hardcore Progression | Rock to AK use?
No gather rate is given in the name of Primal Earth PvE | Hardcore Progression | Rock to AK. No custom group limit: 8 players is the standard. hardcore is the game mode, Facepunch's most difficult mode. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. Anti-cheat status: VAC on.
The map on Primal Earth PvE | Hardcore Progression | Rock to AK: which one is it?
The game generates a procedural map of size 3,500 with seed 538134383 for Primal Earth PvE | Hardcore Progression | Rock to AK. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.
Connection
How can a player join Primal Earth PvE | Hardcore Progression | Rock to AK?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 194.69.160.15:28103.