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HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP

Online 185.185.56.59:28015 checked 2h ago

Drill-through
FilterServeris HARD PVE TOP | Classic PvE | RaidBases | …
Attributes
biweekly wipes moddedcarbonpvehardcore
Last refreshed
Players now 10/ 50
7-day average 4 peak 11
Rank #3,212 top 14%
Last wipe 13d ago biweekly schedule
Next wipe 21h Thu 29 Oct, 16:29 UTC
Capacity 20% full

Players

average and peak, with its wipes marked
AveragePeak
0510152023:0007:0016:0000:0009:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040023:0007:0016:0000:0009:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Oct28 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 29 October, 16:29 UTC, in 21h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Primal Earth PvE | Hardcore Progression | Rock to AK groups of 8+ · biweekly · 3 on average 7 / 25
#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS EU · no group limit · 1x · biweekly · 2 on average 1 / 50
RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] groups of 50+ · biweekly · 2 on average 3 / 200
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Quick answers

from the figures on this page

Wipe cycle

On what cycle does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP wipe?

An estimate from biweekly: 14 days after its last wipe gives HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP's next wipe. Thursday 29 October at 16:29 UTC is when its next wipe is due. The current world dates from 13 days 2 hours. The tags carry an every-two-weeks wipe schedule.

Server

What is the hosting location of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

A region is not published by HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 185.185.56.59:28015 is its address.

Which Rust version is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP on?

Rust network protocol 2635 and build 168909 on Linux is the setup for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Your game must match the protocol to join, and Steam applies that update.

Is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP up, and how steady is its uptime?

The current status of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is online. Its reported uptime indicates a restart roughly 12 hours ago. Uptime over the last full day (1) was 100%, or 24 of 24 hours. 26 October 2026 is when Rust Server Analytics first recorded it.

Does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP perform well?

Over 48 hours the average held at 205 server fps, and the minimum was 123. At its highest the entity count was 119,297, including buildings, deployables and all else. Peak memory was 5,100 MB. A climbing entity count and low fps are the lag players perceive.

Tags

What do HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP's tags stand for?

The game's server browser reads the tags HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP publishes: gmhardcore (Game mode): A harsher ruleset: hardcore; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP fits are: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10.

Population

Where does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP sit among Rust servers?

The seven-day player-hours rank for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is #3,212, inside the top 14% of all ranked servers.

How many players does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP carry?

Of 50 slots, 10 are filled on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP at this refresh. The seven-day mean is 4 players, against a peak of 11. Averaged over 48 hours, activity is highest at 18:00 UTC with 10 players.

Settings

What settings and rules does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP use?

The name of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP does not state a gather rate. No custom group limit: 8 players is the standard. It runs hardcore, The hardest mode from Facepunch. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. Anti-cheat status: VAC on.

What is the map for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

A procedural map of size 4,500, generated by the game, runs on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. The map is called Custom Map.

How to join

How do you connect to HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

In the Rust console (F1), enter client.connect 185.185.56.59:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^p,gmhardcore,cs168909,ts8

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.